public void Init(TravelPotInfo info, TravelGameMode gm) { this.gm = gm; this.potInfo = info; image = GetComponent <SpriteRenderer>(); RegisterEvent(); }
public override void Init() { mResLoader = GameMain.GetInstance().GetModule <ResLoader>(); gameMode = GameMain.GetInstance().GetModule <CoreManager>().GetGameMode() as TravelGameMode; }