Esempio n. 1
0
    public void SubmitRound()
    {
        Debug.Assert(m_activeSession != null, "Tried to submit a round, event though there is no active session");

        if (m_activeSession == null)
        {
            return;
        }

        // check if session has ended
        if (m_activeSession.MaxRounds == m_activeSession.ActiveRoundIndex + 1)
        {
            // create Game Result
            GameResult result = new GameResult();
            result.SessionName = m_activeSession.SessionName;

            TransmissionEndpoint endpoint = m_activeSession.TransmissionSetup.EndPoint;
            result.RightWord = endpoint.RealWord.ToString(endpoint.HumanLanguage);
            result.IsWin     = endpoint.RealWord.IsEqualTo(m_activeSession.TransmissionWord);

            m_activeSession.MyGameResult = result;
        }

        // Increment active round index by 1
        m_activeSession.ActiveRoundIndex++;

        // save the game
        SaveCurrentGame();
    }
Esempio n. 2
0
 public TransmissionSetup(TransmissionWord start, TransmissionEndpoint end, Transmission[] transmissions)
 {
     StartWord     = start;
     EndPoint      = end;
     Transmissions = transmissions;
 }