public void SetLanguage(string selectedLanguage) { Translater.CurrentLanguage = (LanguageEnum)System.Enum.Parse(typeof(LanguageEnum), selectedLanguage); transform.GetChild(0).GetChild((int)IngameScreensEnum.LanguageSelection).gameObject.SetActive(false); Camera.main.GetComponent <CameraMenu>().ResetPosition = true; transform.GetChild(0).GetChild((int)IngameScreensEnum.LoseScreen).GetComponentInChildren <Image>().sprite = Translater.GameOverScreen(); transform.GetChild(0).GetChild((int)IngameScreensEnum.GameSelection).GetChild(0).GetComponent <Text>().text = Translater.GameSelection("new"); transform.GetChild(0).GetChild((int)IngameScreensEnum.GameSelection).GetChild(1).GetComponent <Text>().text = Translater.GameSelection(""); transform.GetChild(0).GetChild((int)IngameScreensEnum.GameSelection).gameObject.SetActive(true); }