Esempio n. 1
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 /// <inheritdoc />
 /// <summary>
 ///     UnloadContent will be called once per game and is the place to unload
 ///     game-specific content.
 /// </summary>
 protected override void UnloadContent()
 {
     OnlineManager.Client?.Disconnect();
     Transitioner.Dispose();
     DiscordHelper.Shutdown();
     base.UnloadContent();
 }