Esempio n. 1
0
    void Awake()
    {
        if (globalGameObjectInstance != null)
        {
            Destroy(gameObject);
        }
        else
        {
            globalGameObjectInstance = this;
        }

        sceneLoader             = GetComponentInChildren <SceneLoader>();
        transitionalUIDisplayer = GetComponentInChildren <TransitionalUIDisplayer>();
    }
 private void OnEnable()
 {
     uiDisplayer = GameObject.FindWithTag("TransitionalUIDisplayer").GetComponent <TransitionalUIDisplayer>();
     SceneManager.sceneLoaded += OnGameSceneLoaded;
 }