public DataRoomNumber(TransitionBetweenModes transitionBetweenModes) { SaveRN = new string[89]; for (int index = 0; index < 89; index++) { SaveRN[index] = transitionBetweenModes.ListRoomsNumbers[index]; } }
public static void SaveTBM(TransitionBetweenModes transitionBetweenModes) { BinaryFormatter bf = new BinaryFormatter(); FileStream stream = new FileStream(Application.dataPath + "/data/path.sav", FileMode.Create); DataTransitionBetweenModes data = new DataTransitionBetweenModes(transitionBetweenModes); bf.Serialize(stream, data); stream.Close(); }
public static void SaveIndexToLP(TransitionBetweenModes transitionBetweenModes) { BinaryFormatter bf = new BinaryFormatter(); FileStream stream = new FileStream(Application.dataPath + "/data/LastPoint.sav", FileMode.Create); SaveLP data = new SaveLP(transitionBetweenModes); bf.Serialize(stream, data); stream.Close(); }
public DataTransitionBetweenModes(TransitionBetweenModes transitionBetweenModes) { int indexOne = 3; LogForDTBM = new string[95]; LogForDTBM[0] = transitionBetweenModes.PathToLevels; LogForDTBM[1] = transitionBetweenModes.PathNameRoom; LogForDTBM[2] = transitionBetweenModes.RoomCheck; for (int index = 0; index < 89; index++) { indexOne++; LogForDTBM[indexOne] = transitionBetweenModes.ListNameRooms[index]; } }
public SaveLP(TransitionBetweenModes transitionBetweenModes) { IndexToLP = new string[1]; IndexToLP[0] = transitionBetweenModes.LastPoint; }
public SaveIndexList(TransitionBetweenModes transitionBetweenModes) { IndexToList = new int[2]; IndexToList[0] = transitionBetweenModes.IndexRoomForlist; IndexToList[1] = transitionBetweenModes.CheckOnTheEnemy; }