protected virtual void OnTransited(TransitedEventArgs <TState> e) { if (Transited != null) { Transited(this, e); } }
public void TransitedEventHandler(object sender, TransitedEventArgs <States> e) { Console.WriteLine("Event Fired: Transited into state {0}", e.State); }
public void TransitedEventHandler(object sender, TransitedEventArgs<States> e) { Console.WriteLine("Event Fired: Transited into state {0}", e.State); }