Esempio n. 1
0
    void SetTransformSyncType(TransformSyncType syncType)
    {
        var serPosRot = GetComponent <SerializeViewPosRot>();
        var serTarget = GetComponent <SerializeViewTargetOnly>();

        var move = GetComponent <RandomMove>();

        serPosRot.SyncWithSerializeViewPosRot = false;
        serTarget.SyncWithSerializeViewTarget = false;

        rm.lerpToTarget = false;

        switch (syncType)
        {
        case TransformSyncType.SerializeViewTargetOnly:
            serTarget.SyncWithSerializeViewTarget = true;
            rm.lerpToTarget = true;
            break;

        case TransformSyncType.SerializeViewCurrent:
            serPosRot.SyncWithSerializeViewPosRot = true;
            break;

        default:
        case TransformSyncType.None:
            break;
        }
    }
Esempio n. 2
0
    void SyncWithProp(ExitGames.Client.Photon.Hashtable prop)
    {
        foreach (var keyobj in prop.Keys)
        {
            if (Enum.TryParse((string)keyobj, out RPKey rpkey))
            {
                switch (rpkey)
                {
                case RPKey.SyncType:
                    CurrentType = (TransformSyncType)prop[keyobj];
                    break;

                case RPKey.PeoCount:
                    totalPeopleCount.text = CalculateTotalPeople().ToString();
                    break;

                case RPKey.Burst:
                    burst = (bool)prop[keyobj];
                    break;

                case RPKey.BurstAmount:
                    burstAmount = (int)prop[keyobj];
                    break;

                default:
                    break;
                }
            }
        }
    }
Esempio n. 3
0
    public void SyncTransformSyncType(TransformSyncType syncType)
    {
        if (!PhotonNetwork.InRoom)
        {
            return;
        }

        tmpHT.Clear();
        tmpHT[RPKey.SyncType.ToString()] = syncType;
        PhotonNetwork.CurrentRoom.SetCustomProperties(tmpHT);
    }
Esempio n. 4
0
    void SwitchTransformSyncType(TransformSyncType ty)
    {
        rps.SyncTransformSyncType(ty);

        rps.CurrentType = ty;
    }