// Token: 0x06000151 RID: 337 RVA: 0x00005EE8 File Offset: 0x000040E8 public Torus3?TryGetTorus(out AffineTransform3 location) { TorusSurface torusSurface = this.Surface as TorusSurface; if (torusSurface != null) { AffineTransform3 affineTransform = Transform3Factory.CreateOrthonormalBasis(torusSurface.UnitZ); location = new AffineTransform3(affineTransform.AxisX, affineTransform.AxisY, affineTransform.AxisZ, torusSurface.Origin); return(new Torus3?(new Torus3(torusSurface.MajorRadius, torusSurface.MinorRadius))); } SurfaceOfRevolution surfaceOfRevolution = this.Surface as SurfaceOfRevolution; if (surfaceOfRevolution != null) { CircleCurve3 circleCurve = surfaceOfRevolution.Meridian as CircleCurve3; if (circleCurve != null) { UnitVector3 normalized = (circleCurve.Origin - surfaceOfRevolution.Origin).GetNormalized(); UnitVector3 axisY = surfaceOfRevolution.Direction.UnitCross(normalized); location = new AffineTransform3(normalized, axisY, surfaceOfRevolution.Direction, surfaceOfRevolution.Origin); return(new Torus3?(new Torus3((surfaceOfRevolution.Origin - circleCurve.Origin).Length, circleCurve.Radius))); } } location = AffineTransform3.Identity; return(null); }
// Token: 0x06000146 RID: 326 RVA: 0x00005CA4 File Offset: 0x00003EA4 public Face(Cylinder3 cylinder) { AffineTransform3 affineTransform = Transform3Factory.CreateOrthonormalBasis(cylinder.Axis.Direction); this.Surface = new CylinderSurface(cylinder.Axis.Origin, affineTransform.AxisX, affineTransform.AxisY, true, cylinder.Radius); this.Orientation = Orientation.Forward; this.Wires = new List <Wire3>().AsReadOnly(); }
// Token: 0x06000145 RID: 325 RVA: 0x00005C40 File Offset: 0x00003E40 public Face(Plane3 plane) { AffineTransform3 affineTransform = Transform3Factory.CreateOrthonormalBasis(plane.Normal); this.Surface = new PlaneSurface(plane.Normal * plane.Constant, affineTransform.AxisX, affineTransform.AxisY, true); this.Orientation = Orientation.Forward; this.Wires = new List <Wire3>().AsReadOnly(); }
// Token: 0x06000014 RID: 20 RVA: 0x00002B48 File Offset: 0x00000D48 private static AffineTransform3 CreateSegmentTransform(AffineTransform3 transform, EdgeArc3 edgeArc, int segmentIndex, int segmentCount) { if (segmentIndex + 1 == segmentCount) { AffineTransform3 affineTransform = Transform3Factory.CreateFromAxisAngle(edgeArc.Arc.Circle.Normal, edgeArc.Arc.DeltaAngle, edgeArc.Arc.Circle.Center).Transform(transform); UnitVector3 normalized = (edgeArc.Arc.Circle.UnitV * edgeArc.Arc.DeltaAngle.Cos - edgeArc.Arc.Circle.UnitU * edgeArc.Arc.DeltaAngle.Sin).GetNormalized(); UnitVector3 axisY = normalized.UnitCross(affineTransform.AxisX); return(new AffineTransform3(axisY.UnitCross(normalized), axisY, normalized, edgeArc.Arc.EndPoint)); } Angle angle = edgeArc.Arc.DeltaAngle * (((double)segmentIndex + 1.0) / (double)segmentCount); return(Transform3Factory.CreateFromAxisAngle(edgeArc.Arc.Circle.Normal, angle, edgeArc.Arc.Circle.Center).Transform(transform)); }
// Token: 0x06000012 RID: 18 RVA: 0x000029D0 File Offset: 0x00000BD0 private static void CreateTesselatedEdgeArc(List <Vector3> vertices, List <int[]> wires, IList <Vector3> sweepContour, Angle curveTesselation, ref AffineTransform3 transform, EdgeArc3 edgeArc) { if (edgeArc.Arc.DeltaAngle.Radians < 0.001) { return; } if (edgeArc.Arc.StartAngle.Radians != 0.0) { throw new NotSupportedException("The start angle of the arc should be zero."); } int num = Math.Max(1, (int)(Math.Abs(edgeArc.Arc.DeltaAngle.Radians) / curveTesselation.Radians + 0.9)); for (int i = 0; i < num; i++) { AffineTransform3 transform2 = SweptDiskSolidExtensions.CreateSegmentTransform(transform, edgeArc, i, num); SweptDiskSolidExtensions.CreateTransformedSweep(vertices, sweepContour, transform2); SweptDiskSolidExtensions.BuildWires(vertices, wires, sweepContour.Count); } AffineTransform3 transformer = Transform3Factory.CreateFromAxisAngle(edgeArc.Arc.Circle.Normal, edgeArc.Arc.DeltaAngle, edgeArc.Arc.Circle.Center); transform = transformer.Transform(transform); }
// Token: 0x0600000E RID: 14 RVA: 0x000026EC File Offset: 0x000008EC public static FacetedBRep ConvertToFacetedBRep(this SweptDiskSolid sweptDiskSolid, Angle tesselation, double epsilon = 1E-05) { Wire3 wire = sweptDiskSolid.Wire; if (wire.Edges.Count == 0 || wire.ContinuousError > epsilon || tesselation.Radians < epsilon) { return(null); } IEdge3 edge = wire.Edges[0]; AffineTransform3 affineTransform = Transform3Factory.CreateOrthonormalBasis(edge.StartDirection); AffineTransform3 transform = new AffineTransform3(affineTransform.AxisX, affineTransform.AxisY, affineTransform.AxisZ, edge.StartPoint); IList <Vector3> sweepContour = SweptDiskSolidExtensions.CreateSweepContour(Math.Round(Angle.FullCircle / tesselation, MidpointRounding.AwayFromZero), sweptDiskSolid.Radius); List <Vector3> list = new List <Vector3>(); List <int[]> list2 = new List <int[]>(); SweptDiskSolidExtensions.AddStartFace(list, list2, sweepContour, transform); foreach (IEdge3 edge2 in wire.Edges) { SweptDiskSolidExtensions.CreateTesselatedEdge(list, list2, sweepContour, tesselation, ref transform, edge2); } SweptDiskSolidExtensions.AddEndFace(list, list2, sweepContour); return(new FacetedBRep(list.ToArray(), list2.ToArray(), new Dictionary <int, int[][]>())); }