public void CreateDefault_ShouldReturnTransform3DComponentWithZeroTranslationZeroRotationAndScaleEqualOne() { // Arrange // Act var transformComponent = Transform3DComponent.CreateDefault(); // Assert Assert.That(transformComponent.Translation, Is.EqualTo(Vector3.Zero)); Assert.That(transformComponent.Rotation, Is.EqualTo(Vector3.Zero)); Assert.That(transformComponent.Scale, Is.EqualTo(Vector3.One)); }
public void SetUp() { // Arrange _transformComponent = new Transform3DComponent { Translation = new Vector3(1, 2, 3), Rotation = new Vector3(4, 5, 6), Scale = new Vector3(7, 8, 9) }; _transformComponentModel = new Transform3DComponentModel(_transformComponent); }
public void VectorX(double rx, double ry, double rz, double vx, double vy, double vz) { // Arrange var transformComponent = new Transform3DComponent { Rotation = new Vector3(rx, ry, rz) }; // Act var vectorX = transformComponent.VectorX; // Assert Assert.That(vectorX, Is.EqualTo(new Vector3(vx, vy, vz)).Using(Vector3Comparer)); }
public void SerializeAndDeserialize() { // Arrange var component = new Transform3DComponent { Translation = new Vector3(1.23, 4.56, 7.89), Rotation = new Vector3(2.31, 5.64, 8.97), Scale = new Vector3(3.12, 6.45, 9.78) }; // Act var actual = SerializeAndDeserialize(component); // Assert Assert.That(actual.Translation, Is.EqualTo(component.Translation)); Assert.That(actual.Rotation, Is.EqualTo(component.Rotation)); Assert.That(actual.Scale, Is.EqualTo(component.Scale)); }
public void ToMatrix(double tx, double ty, double tz, double rx, double ry, double rz, double sx, double sy, double sz, double m11, double m12, double m13, double m14, double m21, double m22, double m23, double m24, double m31, double m32, double m33, double m34, double m41, double m42, double m43, double m44) { // Arrange var transformComponent = new Transform3DComponent { Translation = new Vector3(tx, ty, tz), Rotation = new Vector3(rx, ry, rz), Scale = new Vector3(sx, sy, sz) }; // Act var matrix = transformComponent.ToMatrix(); // Assert Assert.That(matrix.M11, Is.EqualTo(m11)); Assert.That(matrix.M12, Is.EqualTo(m12)); Assert.That(matrix.M13, Is.EqualTo(m13)); Assert.That(matrix.M14, Is.EqualTo(m14)); Assert.That(matrix.M21, Is.EqualTo(m21)); Assert.That(matrix.M22, Is.EqualTo(m22)); Assert.That(matrix.M23, Is.EqualTo(m23)); Assert.That(matrix.M24, Is.EqualTo(m24)); Assert.That(matrix.M31, Is.EqualTo(m31)); Assert.That(matrix.M32, Is.EqualTo(m32)); Assert.That(matrix.M33, Is.EqualTo(m33)); Assert.That(matrix.M34, Is.EqualTo(m34)); Assert.That(matrix.M41, Is.EqualTo(m41)); Assert.That(matrix.M42, Is.EqualTo(m42)); Assert.That(matrix.M43, Is.EqualTo(m43)); Assert.That(matrix.M44, Is.EqualTo(m44)); }
public Transform3DComponentModel(Transform3DComponent component) { _component = component; }