Esempio n. 1
0
        private void Arrange()
        {
            var txn1 = new ClaimSettlement("ABC123", 1000.00m, DateTime.Now, "QWE123", 10000, ClaimType.TotalLoss);
            var txn2 = new ClaimSettlement("VBG345", 2000.00m, DateTime.Now, "JKH567", 20000, ClaimType.TotalLoss);
            var txn3 = new ClaimSettlement("XCF234", 3000.00m, DateTime.Now, "DH23ED", 30000, ClaimType.TotalLoss);
            var txn4 = new ClaimSettlement("CBHD45", 4000.00m, DateTime.Now, "DH34K6", 40000, ClaimType.TotalLoss);

            txnPool.AddTransaction(txn1);
            txnPool.AddTransaction(txn2);
            txnPool.AddTransaction(txn3);
            txnPool.AddTransaction(txn4);

            block1.Add(txnPool.GetTransaction());
            block1.Add(txnPool.GetTransaction());

            block2.Add(txnPool.GetTransaction());
            block2.Add(txnPool.GetTransaction());
        }
Esempio n. 2
0
        private static void AddTransactionsToBlocksAndCalculateHashes(
            IBlock <ClaimSettlement> block1,
            IBlock <ClaimSettlement> block2,
            IBlock <ClaimSettlement> block3,
            IBlock <ClaimSettlement> block4)
        {
            block1.Add(txnPool.GetTransaction());
            block1.Add(txnPool.GetTransaction());
            block1.Add(txnPool.GetTransaction());
            block1.Add(txnPool.GetTransaction());

            block2.Add(txnPool.GetTransaction());
            block2.Add(txnPool.GetTransaction());
            block2.Add(txnPool.GetTransaction());
            block2.Add(txnPool.GetTransaction());

            block3.Add(txnPool.GetTransaction());
            block3.Add(txnPool.GetTransaction());
            block3.Add(txnPool.GetTransaction());
            block3.Add(txnPool.GetTransaction());

            block4.Add(txnPool.GetTransaction());
            block4.Add(txnPool.GetTransaction());
            block4.Add(txnPool.GetTransaction());
            block4.Add(txnPool.GetTransaction());

            block1.SetBlockHash(null);
            block2.SetBlockHash(block1);
            block3.SetBlockHash(block2);
            block4.SetBlockHash(block3);
        }