public void BoardTrain(Train _train, TrainCarriage_door _carriageDoor) { currentTrain = _train; currentTrainDoor = _carriageDoor; if (currentTask.state == CommuterState.QUEUE) { NextTask(); } }
public bool Doors_CLOSED(bool _rightSide = true) { TrainCarriage_door _DOOR = (_rightSide) ? door_RIGHT : door_LEFT; return(_DOOR.DoorsClosed()); }
public bool Doors_OPEN(bool _rightSide = true) { TrainCarriage_door _DOOR = (_rightSide) ? door_RIGHT : door_LEFT; return(_DOOR.DoorsOpen()); }