Esempio n. 1
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        internal static (MusicLoadResult, AudioClip) AddMusic(string trackName, AudioType formatType, string filePath)
        {
            if (!IsTrackNameAvailable(trackName))
            {
                return(MusicLoadResult.DuplicateTrackName, null);
            }

            var trackConfig = new TrackConfig {
                audioType = formatType,
                filePath  = filePath
            };

            if (!File.Exists(trackConfig.GetAbsolutePath()))
            {
                return(MusicLoadResult.FileNotFound, null);
            }

            AudioClip clip = TrackLoadingUtils.LoadMusicTrackNow(trackConfig);

            return(clip == null ? (MusicLoadResult.UnknownError, null) : (MusicLoadResult.Success, clip));
        }
Esempio n. 2
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        internal static IEnumerator AddMusicAsync(string trackName, AudioType formatType, string filePath, Action <MusicLoadResult, AudioClip> callback = null)
        {
            if (!IsTrackNameAvailable(trackName))
            {
                callback?.Invoke(MusicLoadResult.DuplicateTrackName, null);
                yield break;
            }

            var trackConfig = new TrackConfig {
                audioType = formatType,
                filePath  = filePath
            };

            if (!File.Exists(trackConfig.GetAbsolutePath()))
            {
                callback?.Invoke(MusicLoadResult.FileNotFound, null);
                yield break;
            }

            yield return(TrackLoadingUtils.LoadMusicTrack(trackConfig, clip => {
                callback?.Invoke(clip == null ? MusicLoadResult.UnknownError : MusicLoadResult.Success, clip);
            }));
        }
Esempio n. 3
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        internal static IEnumerator LoadMusicTrack(TrackConfig trackConfig, Action <AudioClip> callback)
        {
            AudioClip audioClip = null;
            string    path      = trackConfig.GetAbsolutePath();

            if (!File.Exists(path))
            {
                Debug.LogError("Unable to load track at path: " + path + "! File does not exist.");
                callback?.Invoke(null);
                yield break;
            }

            UnityWebRequest webRequest = trackConfig.audioType == AudioType.MPEG
                                        ? UnityWebRequest.Get(path)
                                        : UnityWebRequestMultimedia.GetAudioClip(path, trackConfig.audioType);

            webRequest.SendWebRequest();
            while (!webRequest.isDone)
            {
                yield return(new WaitForSecondsRealtime(0.05f));
            }

            if (webRequest.isNetworkError || webRequest.isHttpError)
            {
                Debug.LogError("Failed to load musicTrack at: " + path);
            }
            else
            {
                audioClip = trackConfig.audioType == AudioType.MPEG
                                                ? Mp3ToWavClip(Path.GetFileName(path) + ".wav", webRequest.downloadHandler.data)
                                                : DownloadHandlerAudioClip.GetContent(webRequest);

                webRequest.Dispose();
            }

            callback.Invoke(audioClip);
        }
Esempio n. 4
0
        internal static AudioClip LoadMusicTrackNow(TrackConfig trackConfig)
        {
            AudioClip audioClip = null;
            string    path      = trackConfig.GetAbsolutePath();

            if (!File.Exists(path))
            {
                Debug.LogError("Unable to load track at path: " + path + "! File does not exist.");
                return(null);
            }

            UnityWebRequest webRequest = trackConfig.audioType == AudioType.MPEG
                                        ? UnityWebRequest.Get(path)
                                        : UnityWebRequestMultimedia.GetAudioClip(path, trackConfig.audioType);

            webRequest.SendWebRequest();
            while (!webRequest.isDone)
            {
                Thread.Sleep(50);
            }

            if (webRequest.isNetworkError || webRequest.isHttpError)
            {
                Debug.LogError("Failed to load musicTrack at: " + path);
            }
            else
            {
                audioClip = trackConfig.audioType == AudioType.MPEG
                                                ? Mp3ToWavClip(Path.GetFileName(path) + ".wav", webRequest.downloadHandler.data)
                                                : DownloadHandlerAudioClip.GetContent(webRequest);

                webRequest.Dispose();
            }

            return(audioClip);
        }