Esempio n. 1
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        private void radCamera_Checked(object sender, RoutedEventArgs e)
        {
            if (_camera1 == null || _camera2 == null)
            {
                // This event is getting invoked from InitializeComponent
                return;
            }

            #region Disable Controls

            chkIsActive4.IsEnabled = false;
            button1.IsEnabled      = false;

            #endregion

            #region Dispose Current Trackballs

            if (_trackball2 != null)
            {
                _trackball2.EventSource = null;
                _trackball2             = null;
            }

            if (_trackball3 != null)
            {
                _trackball3.EventSource = null;
                _trackball3             = null;
            }

            if (_trackball4 != null)
            {
                _trackball4.EventSource = null;
                _trackball4             = null;
            }

            #endregion

            if (radCamera1.IsChecked.Value)
            {
                #region Camera 1

                _camera1.Position      = new Point3D(0, 0, 25);
                _camera1.LookDirection = new Vector3D(0, 0, -10);
                _camera1.UpDirection   = new Vector3D(0, 1, 0);
                _camera1.FieldOfView   = 45;

                _viewport.Camera = _camera1;

                #endregion
            }
            else if (radCamera2.IsChecked.Value)
            {
                #region Camera 2

                //_camera2.Position = new Point3D(0, 0, 25);
                //_camera2.LookDirection = new Vector3D(0, 0, -10);
                //_camera2.UpDirection = new Vector3D(0, 1, 0);
                //_camera2.FieldOfView = 45;

                _camera2.Position      = new Point3D(0, 25, 0);         // this alternate location is to test placing the camera somewhere other than the z axis
                _camera2.LookDirection = new Vector3D(0, -1, 0);
                _camera2.UpDirection   = new Vector3D(0, 0, -1);
                _camera2.FieldOfView   = 45;

                _trackball2             = new TrackballTransform(_camera2);
                _trackball2.EventSource = grdViewPort;
                _camera2.Transform      = _trackball2.Transform;

                _viewport.Camera = _camera2;

                #endregion
            }
            else if (radCamera3.IsChecked.Value)
            {
                #region Camera 3

                //_camera3.Position = new Point3D(0, 0, 25);
                //_camera3.LookDirection = new Vector3D(0, 0, -10);
                //_camera3.UpDirection = new Vector3D(0, 1, 0);
                //_camera3.FieldOfView = 45;

                _camera3.Position      = new Point3D(0, 25, 0);         // this alternate location is to test placing the camera somewhere other than the z axis
                _camera3.LookDirection = new Vector3D(0, -1, 0);
                _camera3.UpDirection   = new Vector3D(0, 0, -1);
                _camera3.FieldOfView   = 45;

                _trackball3             = new TrackBallRoam_local(_camera3);
                _trackball3.EventSource = grdViewPort;

                _viewport.Camera = _camera3;

                #endregion
            }
            else if (radCamera4.IsChecked.Value)
            {
                #region Camera 4

                chkIsActive4.IsEnabled = true;
                button1.IsEnabled      = true;

                _camera4.Position      = new Point3D(0, 0, 25);
                _camera4.LookDirection = new Vector3D(0, 0, -10);
                _camera4.UpDirection   = new Vector3D(0, 1, 0);
                _camera4.FieldOfView   = 45;

                //_camera4.Position = new Point3D(0, 25, 0);		// this alternate location is to test placing the camera somewhere other than the z axis
                //_camera4.LookDirection = new Vector3D(0, -1, 0);
                //_camera4.UpDirection = new Vector3D(0, 0, -1);
                //_camera4.FieldOfView = 45;

                _trackball4             = new TrackBallRoam(_camera4);
                _trackball4.EventSource = grdViewPort;

                _trackball4.AllowZoomOnMouseWheel = true;
                _trackball4.Mappings.AddRange(TrackBallMapping.GetPrebuilt(TrackBallMapping.PrebuiltMapping.MouseComplete));

                _trackball4.IsActive = chkIsActive4.IsChecked.Value;

                _viewport.Camera = _camera4;

                #endregion
            }
            else
            {
                MessageBox.Show("Unknown camera selected", this.Title, MessageBoxButton.OK, MessageBoxImage.Error);
                _viewport.Camera = null;
            }
        }
        private void radCamera_Checked(object sender, RoutedEventArgs e)
        {
            if (_camera1 == null || _camera2 == null)
            {
                // This event is getting invoked from InitializeComponent
                return;
            }

            #region Disable Controls

            chkIsActive4.IsEnabled = false;
            button1.IsEnabled = false;

            #endregion

            #region Dispose Current Trackballs

            if (_trackball2 != null)
            {
                _trackball2.EventSource = null;
                _trackball2 = null;
            }

            if (_trackball3 != null)
            {
                _trackball3.EventSource = null;
                _trackball3 = null;
            }

            if (_trackball4 != null)
            {
                _trackball4.EventSource = null;
                _trackball4 = null;
            }

            #endregion

            if (radCamera1.IsChecked.Value)
            {
                #region Camera 1

                _camera1.Position = new Point3D(0, 0, 25);
                _camera1.LookDirection = new Vector3D(0, 0, -10);
                _camera1.UpDirection = new Vector3D(0, 1, 0);
                _camera1.FieldOfView = 45;

                _viewport.Camera = _camera1;

                #endregion
            }
            else if (radCamera2.IsChecked.Value)
            {
                #region Camera 2

                //_camera2.Position = new Point3D(0, 0, 25);
                //_camera2.LookDirection = new Vector3D(0, 0, -10);
                //_camera2.UpDirection = new Vector3D(0, 1, 0);
                //_camera2.FieldOfView = 45;

                _camera2.Position = new Point3D(0, 25, 0);		// this alternate location is to test placing the camera somewhere other than the z axis
                _camera2.LookDirection = new Vector3D(0, -1, 0);
                _camera2.UpDirection = new Vector3D(0, 0, -1);
                _camera2.FieldOfView = 45;

                _trackball2 = new TrackballTransform(_camera2);
                _trackball2.EventSource = grdViewPort;
                _camera2.Transform = _trackball2.Transform;

                _viewport.Camera = _camera2;

                #endregion
            }
            else if (radCamera3.IsChecked.Value)
            {
                #region Camera 3

                //_camera3.Position = new Point3D(0, 0, 25);
                //_camera3.LookDirection = new Vector3D(0, 0, -10);
                //_camera3.UpDirection = new Vector3D(0, 1, 0);
                //_camera3.FieldOfView = 45;

                _camera3.Position = new Point3D(0, 25, 0);		// this alternate location is to test placing the camera somewhere other than the z axis
                _camera3.LookDirection = new Vector3D(0, -1, 0);
                _camera3.UpDirection = new Vector3D(0, 0, -1);
                _camera3.FieldOfView = 45;

                _trackball3 = new TrackBallRoam_local(_camera3);
                _trackball3.EventSource = grdViewPort;

                _viewport.Camera = _camera3;

                #endregion
            }
            else if (radCamera4.IsChecked.Value)
            {
                #region Camera 4

                chkIsActive4.IsEnabled = true;
                button1.IsEnabled = true;

                _camera4.Position = new Point3D(0, 0, 25);
                _camera4.LookDirection = new Vector3D(0, 0, -10);
                _camera4.UpDirection = new Vector3D(0, 1, 0);
                _camera4.FieldOfView = 45;

                //_camera4.Position = new Point3D(0, 25, 0);		// this alternate location is to test placing the camera somewhere other than the z axis
                //_camera4.LookDirection = new Vector3D(0, -1, 0);
                //_camera4.UpDirection = new Vector3D(0, 0, -1);
                //_camera4.FieldOfView = 45;

                _trackball4 = new TrackBallRoam(_camera4);
                _trackball4.EventSource = grdViewPort;

                _trackball4.AllowZoomOnMouseWheel = true;
                _trackball4.Mappings.AddRange(TrackBallMapping.GetPrebuilt(TrackBallMapping.PrebuiltMapping.MouseComplete));

                _trackball4.IsActive = chkIsActive4.IsChecked.Value;

                _viewport.Camera = _camera4;

                #endregion
            }
            else
            {
                MessageBox.Show("Unknown camera selected", this.Title, MessageBoxButton.OK, MessageBoxImage.Error);
                _viewport.Camera = null;
            }
        }