/// <summary>
    /// 设置点击场景Ui后的相机偏移
    /// </summary>
    /// <param name="transform"></param>
    public void SetCameraOnClickScene(Transform transform)
    {
        GameObject gameObject = new GameObject();

        //gameObject.transform.position = transform.position + new Vector3(-40, -40, 50);
        TraceCamera.GetInstance().FinishTrace();
        ZooCamera.GetInstance().PointAtScreenUpCenter(transform.position);
    }
 /// <summary>
 /// 设置相机跟随
 /// </summary>
 public void SetCameraToFollow()
 {
     if (entity != null)
     {
         TraceCamera.GetInstance().BeginTrace(entity.GetTrans());
     }
     else
     {   //若为空  等待下一秒
         float timeCount = 0.1f;
         DOTween.To(() => timeCount, a => timeCount = a, 0.1f, 0.1f).OnComplete(new TweenCallback(SetCameraToFollow));
     }
 }
    /// <summary>
    /// 设置新手引导结束
    /// </summary>
    private void SetNewGuideOver()
    {
        TraceCamera.GetInstance().FinishTrace();
        GlobalDataManager.GetInstance().playerData.playerZoo.isGuide = false;
        //关闭页面
        float timeCount = 0.1f;

        DOTween.To(() => timeCount, a => timeCount = a, 0.1f, 0.1f).OnComplete(new TweenCallback(Hide));

        Image image = transform.Find("Image").GetComponent <Image>();

        image.DOFade(80, 200);//透明度改变
        MessageString.Send((int)GameMessageDefine.UIMessage_ActiveButShowPart, "UIMainPage");
        PageMgr.allPages.TryGetValue("UIMainPage", out UIPage uIPage);
        var mainPage = uIPage as UIMainPage;

        mainPage.ButtonShowCountDown();
    }