public TpDstObject AddTpDstObject(int layer) { TpDstObject obj = new TpDstObject( InitialiseDataForObject(LevelObject.Type.TELEPORT_DESTINATION), (int)GetNextUniqueID(), layer); m_LevelObjects.Add(obj.m_UniqueID, obj); return(obj); }
protected virtual void WriteTpDstObjectToXML(XmlWriter writer, TpDstObject obj) { writer.WriteStartElement("TpDstObject"); WriteObjectPositionToXML(writer, obj); writer.WriteStartElement("Parameters"); writer.WriteAttributeString("count", "1"); for (int j = 0; j < 1; j++) { writer.WriteStartElement("Parameter"); writer.WriteAttributeString("id", j.ToString()); writer.WriteString(obj.Parameters[j].ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteEndElement(); }
protected virtual void ReadTpDstObject(XmlReader reader, Level level) { TpDstObject obj = level.AddTpDstObject(0); while (reader.Read()) { reader.MoveToContent(); if (reader.NodeType.Equals(XmlNodeType.Element) && reader.LocalName.Equals("Position")) { Vector3 position = ReadPositionVector3(reader); obj.Position = position; } else if (reader.NodeType.Equals(XmlNodeType.Element) && reader.LocalName.Equals("Parameters")) { obj.Parameters = ReadParameters(reader, 1); } else if (reader.NodeType.Equals(XmlNodeType.EndElement) && reader.LocalName.Equals("TpDstObject")) { break; } } }
private static void WriteTpDstObjectToXML(XmlWriter writer, TpDstObject obj) { writer.WriteStartElement("TpDstObject"); writer.WriteStartElement("Position"); writer.WriteElementString("X", obj.Position.X.ToString(usa)); writer.WriteElementString("Y", obj.Position.Y.ToString(usa)); writer.WriteElementString("Z", obj.Position.Z.ToString(usa)); writer.WriteEndElement(); writer.WriteStartElement("Parameters"); writer.WriteAttributeString("count", "1"); for (int j = 0; j < 1; j++) { writer.WriteStartElement("Parameter"); writer.WriteAttributeString("id", j.ToString()); writer.WriteString(obj.Parameters[j].ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteEndElement(); }
private void ReadObjectTable(NitroOverlay ovl, uint offset, int area) { uint subtbl_num = ovl.Read32(offset); uint subtbl_offset = ovl.ReadPointer(offset + 0x4); for (uint st = 0; st < subtbl_num; st++) { uint curoffset = subtbl_offset + (st * 8); byte flags = ovl.Read8(curoffset); byte entries_num = ovl.Read8(curoffset + 0x1); uint entries_offset = ovl.ReadPointer(curoffset + 0x4); byte type = (byte)(flags & 0x1F); byte layer = (byte)(flags >> 5); if (type == 11) { m_MinimapFileIDs = new ushort[entries_num]; } for (byte e = 0; e < entries_num; ++e) { LevelObject obj; INitroROMBlock objData = new INitroROMBlock(); objData.m_Data = ovl.ReadBlock((uint)(entries_offset + e * k_LevelObjTypeSizes[type]), (uint)k_LevelObjTypeSizes[type]); switch (type) { case 0: obj = new StandardObject(objData, m_LevelObjects.Count, layer, area); break; case 1: obj = new EntranceObject(objData, m_LevelObjects.Count, layer, m_EntranceID++); break; case 2: // Path Node obj = new PathPointObject(objData, m_LevelObjects.Count, m_PathNodeID++); break; case 3: // Path obj = new PathObject(objData, m_LevelObjects.Count, (ushort)m_PathID++); break; case 4: obj = new ViewObject(objData, m_LevelObjects.Count, m_ViewID++); break; case 5: obj = new SimpleObject(objData, m_LevelObjects.Count, layer, area); break; case 6: obj = new TpSrcObject(objData, m_LevelObjects.Count, layer); break; case 7: obj = new TpDstObject(objData, m_LevelObjects.Count, layer); break; case 8: // Fog obj = new FogObject(objData, m_LevelObjects.Count, layer, area); break; case 9: obj = new DoorObject(objData, m_LevelObjects.Count, layer); break; case 10: obj = new ExitObject(objData, m_LevelObjects.Count, layer); break; case 11: obj = new MinimapTileIDObject(objData, m_LevelObjects.Count, layer, m_MinimapTileIDNum++); // This is still used by Minimap Editor m_MinimapFileIDs[e] = ovl.Read16((uint)(entries_offset + (e * 2))); break; case 12: // per-area minimap scale factors obj = new MinimapScaleObject(objData, m_LevelObjects.Count, layer, area); break; case 14: // ??? Unknown obj = new Type14Object(objData, m_LevelObjects.Count, layer, area); break; default: throw new InvalidDataException("Bad object type: " + type); } m_LevelObjects.Add(obj.m_UniqueID, obj); } } }