public override TowerSlotAction WestAction() { TowerSlotAction tc = new TowerSlotAction(null, "", null, PlaceTestTower4); tc.ActionCost = 75; return(tc); }
public override TowerSlotAction NorthAction() { TowerSlotAction tc = new TowerSlotAction(null, "place test tower 1", null, PlaceTestTower1); tc.ActionCost = 75; return(tc); }
public override TowerSlotAction NorthAction() { TowerSlotAction tc = new TowerSlotAction(orbitalGunsController, "Add Orbital Gun", null, orbitalGunsController.AddOrbitalGun); return(tc); }
public override TowerSlotAction WestAction() { TowerSlotAction tc = new TowerSlotAction(); return tc; }
public override TowerSlotAction WestAction() { TowerSlotAction tc = new TowerSlotAction(null, "", null, WestFunc); return(tc); }
public override TowerSlotAction SouthAction() { TowerSlotAction tc = new TowerSlotAction(null, "", null, SouthFunc); return(tc); }
public override TowerSlotAction NorthAction() { TowerSlotAction tc = new TowerSlotAction(null, "place test tower 1", null, NorthFunc); return(tc); }