public MyArcherPortrait(Vector2 offset, int characterIndex, TowerFall.ArcherData.ArcherTypes altSelect, bool showTitle) : base(offset, characterIndex, altSelect, showTitle) { this.portrait.Zoom = 0.6f; this.portraitAlt.Zoom = 0.6f; this.flash.Zoom = 0.6f; }
public MyLevel(TowerFall.Session session, XmlElement xml) : base(session, xml) { this.controllerAttachedFlags = new bool[8]; for (int i = 0; i < 8; i++) { this.controllerAttachedFlags[i] = true; } }
public MyMatchSettings(TowerFall.LevelSystem levelSystem, TowerFall.Modes mode, MatchLengths matchLength) : base(levelSystem, mode, matchLength) { this.LevelSystem = levelSystem; this.Mode = mode; this.MatchLength = matchLength; this.Teams = new MatchTeams(Allegiance.Neutral); this.Variants = new MatchVariants(false); }
public MyTreasureSpawner(TowerFall.Session session, int[] mask, float arrowChance, bool arrowShuffle) : base(session, mask, arrowChance, arrowShuffle) { }
public MyPauseMenu(TowerFall.Level level, Vector2 position, MenuType menuType, int controllerDisconnected = -1) : base(level, position, menuType, controllerDisconnected) { }
public MyVariantToggle(TowerFall.Variant variant, bool canActivate) : base(variant, canActivate) { }
void Start() { thePlayer = GameManager.Instance.GetPlayer(); tFall = GameObject.FindObjectOfType <TowerFall>(); }