public void Selected(Tower.types type) { if (Data.Instance.userData.money > World.Instance.settings.prices.defenderBow) { Events.OnMoneyUpdate(-World.Instance.settings.prices.defenderBow); ui.Selected(type, towerPositionID); } else { field.text = "No money!"; Invoke("OnEnable", 2); } }
public void Selected(Tower.types towerType, int towerPositionID) { activeTower.ChangeType(towerType, towerPositionID); }