private void OnTournamentRankUpdated(TournamentRank oldRank, TournamentRank rank, string tournamentUID) { if (!this.isLoaded) { return; } if (this.currentEventState == TimedEventState.Closing) { this.endedTierTitleLabel.Text = base.LangController.Get("CONFLICT_YOUR_LEAGUE", new object[0]); this.UpdateEndedUI(); } else { if (this.currentTournamentVO == null || this.currentTournamentVO.Uid != tournamentUID) { return; } TournamentTierVO optional = base.Sdc.GetOptional <TournamentTierVO>(rank.TierUid); TournamentTierVO vOForNextTier = TournamentController.GetVOForNextTier(optional); TournamentTierVO idForTopTier = TournamentController.GetIdForTopTier(); Dictionary <string, TournamentRewardsVO> tierRewardMap = TimedEventPrizeUtils.GetTierRewardMap(this.currentTournamentVO.RewardGroupId); TournamentRewardsVO rewardGroup = null; TournamentRewardsVO rewardGroup2 = null; TournamentRewardsVO rewardGroup3 = null; if (optional != null && vOForNextTier != null && idForTopTier != null && tierRewardMap.TryGetValue(optional.Uid, out rewardGroup) && tierRewardMap.TryGetValue(vOForNextTier.Uid, out rewardGroup2) && tierRewardMap.TryGetValue(idForTopTier.Uid, out rewardGroup3)) { this.UpdateTierInfoUI(optional, optional.Percentage, this.inProgressCurrentTierIconSprite, this.inProgressCurrentTierLabel, this.inProgressCurrentTierPercentLabel); this.inProgressCurrentTierPercentLabel.Text = base.LangController.Get("CONFLICT_TIER_PERCENTILE", new object[] { Math.Round(rank.Percentile, 2) }); this.UpdateTierInfoUI(vOForNextTier, vOForNextTier.Percentage, this.inProgressNextTierIconSprite, this.inProgressNextTierLabel, this.inProgressNextTierPercentLabel); this.UpdateTierInfoUI(idForTopTier, idForTopTier.Percentage, this.inProgressTopTierIconSprite, this.inProgressTopTierLabel, this.inProgressTopTierPercentLabel); TimedEventPrizeUtils.TrySetupConflictItemRewardView(rewardGroup, this.inProgressCurrentRewardLabel, this.inProgressCurrentRewardSprite, this.inProgressCurrentRewardCrateSprite, this.inProgressCurrentRewardItemCardUnit, this.inProgressCurrentRewardItemCardBasic, this.inProgressCurrentRewardItemCardAdvanced, this.inProgressCurrentRewardItemCardElite, this.currentCrateCount, this.inProgressCurrentRewardDataFragSprite, null); TimedEventPrizeUtils.TrySetupConflictItemRewardView(rewardGroup2, this.inProgressNextRewardLabel, this.inProgressNextRewardSprite, this.inProgressNextRewardCrateSprite, this.inProgressNextRewardItemCardUnit, this.inProgressNextRewardItemCardBasic, this.inProgressNextRewardItemCardAdvanced, this.inProgressNextRewardItemCardElite, this.nextCrateCount, this.inProgressNextRewardDataFragSprite, null); TimedEventPrizeUtils.TrySetupConflictItemRewardView(rewardGroup3, this.inProgressTopRewardLabel, this.inProgressTopRewardSprite, this.inProgressTopRewardCrateSprite, this.inProgressTopRewardItemCardUnit, this.inProgressTopRewardItemCardBasic, this.inProgressTopRewardItemCardAdvanced, this.inProgressTopRewardItemCardElite, this.topCrateCount, this.inProgressTopRewardDataFragSprite, null); this.AnimateShowNext(); } else { Service.Logger.ErrorFormat("Unable to load InProgress UI, invalid tiers meta data for tournamentUID: " + tournamentUID, new object[0]); } } }
private void UpdateComingSoonUI() { TournamentTierVO idForTopTier = TournamentController.GetIdForTopTier(); if (idForTopTier == null) { return; } this.comingSoonTopTierTitle.Text = base.LangController.Get("CONFLICT_TOP_LEAGUE", new object[0]); this.comingSoonTopRewardTitleLabel.Text = base.LangController.Get("CONFLICT_TOP_REWARD", new object[0]); this.UpdateTierInfoUI(idForTopTier, idForTopTier.Percentage, this.comingSoonTopTierIcon, this.comingSoonTopTierName, this.comingSoonTopTierPercent); Dictionary <string, TournamentRewardsVO> tierRewardMap = TimedEventPrizeUtils.GetTierRewardMap(this.currentTournamentVO.RewardGroupId); if (tierRewardMap.ContainsKey(idForTopTier.Uid)) { TournamentRewardsVO rewardGroup = tierRewardMap[idForTopTier.Uid]; TimedEventPrizeUtils.TrySetupConflictItemRewardView(rewardGroup, this.comingSoonTopRewardIconLabel, this.comingSoonTopRewardSprite, this.comingSoonTopRewardCrateSprite, this.comingSoonTopRewardItemCardUnit, this.comingSoonTopRewardItemCardBasic, this.comingSoonTopRewardItemCardAdvanced, this.comingSoonTopRewardItemCardElite, this.comingSoonCrateCount, this.comingSoonTopRewardDataFragIcon, this.comingSoonTopRewardLabel); this.AnimateShowNext(); } else { Service.Logger.ErrorFormat("No Tournament to display reward on planet " + this.screen.viewingPlanetVO.Uid, new object[0]); } }
private void SetupCrateReward(string itemUid, TournamentRewardsVO rewardGroup, UXGrid rewardGrid, UXElement rewardItem, string rewardSuffix, CrateFlyoutItemVO crateFlyoutItemVO) { IDataController dataController = Service.Get <IDataController>(); CurrentPlayer currentPlayer = Service.Get <CurrentPlayer>(); UXButton uXButton = rewardItem as UXButton; UXSprite subElement = rewardGrid.GetSubElement <UXSprite>(itemUid, "SpriteFragmentIcon" + rewardSuffix); UXUtils.HideAllQualityCards(rewardGrid, itemUid, "EquipmentItemCardQ{0}" + rewardSuffix); UXElement subElement2 = rewardGrid.GetSubElement <UXElement>(itemUid, "ParticlesTopPrize" + rewardSuffix); subElement2.Visible = false; uXButton.Enabled = false; subElement.Visible = false; CrateSupplyVO optional = dataController.GetOptional <CrateSupplyVO>(crateFlyoutItemVO.CrateSupplyUid); if (optional == null) { Service.Get <StaRTSLogger>().ErrorFormat("Could not find crate supply {0} for faction {1}", new object[] { crateFlyoutItemVO.CrateSupplyUid, currentPlayer.Faction }); return; } bool flag = crateFlyoutItemVO.TournamentTierDisplay3D && optional.Type != SupplyType.Currency && optional.Type != SupplyType.Invalid; int num = currentPlayer.Map.FindHighestHqLevel(); UXSprite subElement3 = rewardGrid.GetSubElement <UXSprite>(itemUid, "SpriteReward2D" + rewardSuffix); subElement3.Visible = false; if (flag) { IGeometryVO iconVOFromCrateSupply = GameUtils.GetIconVOFromCrateSupply(optional, num); if (iconVOFromCrateSupply != null) { UXSprite subElement4 = rewardGrid.GetSubElement <UXSprite>(itemUid, "SpriteEquipmentItemImage" + rewardSuffix); ProjectorConfig projectorConfig = ProjectorUtils.GenerateGeometryConfig(iconVOFromCrateSupply, subElement4, true); projectorConfig.AnimPreference = AnimationPreference.AnimationPreferred; ProjectorUtils.GenerateProjector(projectorConfig); if (rewardGroup.TournamentTier == this.tiers[0].Uid) { this.particleElements.Add(subElement2.Root.name); } } else { Service.Get <StaRTSLogger>().ErrorFormat("Could not generate geometry for crate supply {0}", new object[] { optional.Uid }); } uXButton.Tag = optional; uXButton.OnClicked = new UXButtonClickedDelegate(this.OnGuaranteedRewardClicked); uXButton.Enabled = true; } else { subElement3.Visible = true; int num2 = crateFlyoutItemVO.ListIcons.Length - 1; subElement3.SpriteName = crateFlyoutItemVO.ListIcons[num2]; rewardGrid.GetSubElement <UXElement>(itemUid, "SpriteEquipmentGradient" + rewardSuffix).Visible = false; rewardGrid.GetSubElement <UXElement>(itemUid, "SpriteEquipmentGradientBottom" + rewardSuffix).Visible = false; rewardGrid.GetSubElement <UXElement>(itemUid, "SpriteEquipmentImageBkg" + rewardSuffix).Visible = false; rewardGrid.GetSubElement <UXElement>(itemUid, "SpriteFrameHover" + rewardSuffix).Visible = false; } UXLabel subElement5 = rewardGrid.GetSubElement <UXLabel>(itemUid, "LabelPrizeCount" + rewardSuffix); int rewardAmount = Service.Get <InventoryCrateRewardController>().GetRewardAmount(optional, num); int num3 = rewardGroup.CrateRewardIds.Length; string text = this.lang.ThousandsSeparated(rewardAmount * num3); string quantityString = crateFlyoutItemVO.QuantityString; if (!string.IsNullOrEmpty(quantityString)) { subElement5.Text = this.lang.Get(quantityString, new object[] { text }); } else if (rewardAmount > 0) { subElement5.Text = this.lang.Get("CONFLICT_PRIZE_CRATE_MULTIPLIER", new object[] { text }); } else { subElement5.Visible = false; } int num4 = -1; bool visible = false; if (optional.Type == SupplyType.ShardSpecialAttack || optional.Type == SupplyType.ShardTroop) { ShardVO optional2 = dataController.GetOptional <ShardVO>(optional.RewardUid); if (optional2 != null) { num4 = (int)optional2.Quality; } } else if (optional.Type == SupplyType.Shard) { EquipmentVO currentEquipmentDataByID = ArmoryUtils.GetCurrentEquipmentDataByID(optional.RewardUid); if (currentEquipmentDataByID != null) { num4 = (int)currentEquipmentDataByID.Quality; visible = true; } } else if (optional.Type == SupplyType.Troop || optional.Type == SupplyType.Hero || optional.Type == SupplyType.SpecialAttack) { num4 = Service.Get <DeployableShardUnlockController>().GetUpgradeQualityForDeployableUID(optional.RewardUid); } if (num4 > 0 & flag) { subElement.Visible = true; subElement.SpriteName = string.Format("icoDataFragQ{0}", new object[] { num4 }); string text2 = string.Format("SpriteEquipmentImageBkgGridQ{0}", new object[] { num4 }); rewardGrid.GetSubElement <UXElement>(itemUid, text2 + rewardSuffix).Visible = visible; UXUtils.SetCardQuality(this, rewardGrid, itemUid, num4, "EquipmentItemCardQ{0}" + rewardSuffix); } }
private void AddTier(TournamentTierVO tierVO, bool isCurrent, int order, Dictionary <string, TournamentRewardsVO> tierRewardMap) { if (!tierRewardMap.ContainsKey(tierVO.Uid)) { Service.Get <StaRTSLogger>().ErrorFormat("There is no reward found for tier {0}", new object[] { tierVO.Uid }); return; } string uid = tierVO.Uid; UXElement item = this.tierGrid.CloneTemplateItem(uid); UXElement subElement = this.tierGrid.GetSubElement <UXElement>(uid, "CurrentLeague"); subElement.Visible = isCurrent; if (isCurrent && this.currentPlayerRank != null) { string id = (TimedEventUtils.GetState(this.currentTournamentVO) == TimedEventState.Live) ? "CONFLICT_CURRENT_PERCENTILE" : "CONFLICT_FINAL_PERCENTILE"; UXLabel subElement2 = this.tierGrid.GetSubElement <UXLabel>(uid, "LabelCurrentLeague"); subElement2.Text = this.lang.Get(id, new object[] { Math.Round(this.currentPlayerRank.Percentile, 2) }); } float percentage = tierVO.Percentage; UXLabel subElement3 = this.tierGrid.GetSubElement <UXLabel>(uid, "LabelRequirements"); if (percentage < 100f) { subElement3.Text = this.lang.Get("CONFLICT_TIER_REQ_PERCENTAGE", new object[] { percentage }); } else { subElement3.Text = this.lang.Get("CONFLICT_TIER_REQ_ANY", new object[0]); } UXLabel subElement4 = this.tierGrid.GetSubElement <UXLabel>(uid, "LabelLeagueLevel"); subElement4.Text = this.lang.Get(tierVO.RankName, new object[0]); if (tierVO.Division != null) { string text = this.lang.Get(tierVO.Division, new object[0]); if (!string.IsNullOrEmpty(text) && text.Trim().get_Length() != 0) { UXLabel expr_1A0 = subElement4; expr_1A0.Text = expr_1A0.Text + " - " + text; } } UXSprite subElement5 = this.tierGrid.GetSubElement <UXSprite>(uid, "SpriteLeagueIcon"); subElement5.SpriteName = Service.Get <TournamentController>().GetTierIconName(tierVO); TournamentRewardsVO tournamentRewardsVO = tierRewardMap[tierVO.Uid]; UXGrid subElement6 = this.tierGrid.GetSubElement <UXGrid>(uid, "GridRewardCards"); StringBuilder stringBuilder = new StringBuilder(" ("); stringBuilder.Append(uid); stringBuilder.Append(")"); string text2 = stringBuilder.ToString(); subElement6.SetTemplateItem("EquipmentItemCard" + text2); CrateVO optional = Service.Get <IDataController>().GetOptional <CrateVO>(tournamentRewardsVO.CrateRewardIds[0]); if (optional != null) { IDataController dataController = Service.Get <IDataController>(); List <CrateFlyoutItemVO> list = new List <CrateFlyoutItemVO>(); CurrentPlayer currentPlayer = Service.Get <CurrentPlayer>(); string[] array = (currentPlayer.Faction == FactionType.Empire) ? optional.FlyoutEmpireItems : optional.FlyoutRebelItems; if (array != null) { int i = 0; int num = array.Length; while (i < num) { string text3 = array[i]; CrateFlyoutItemVO optional2 = dataController.GetOptional <CrateFlyoutItemVO>(text3); if (optional2 == null) { Service.Get <StaRTSLogger>().ErrorFormat("CrateInfoModalScreen: FlyoutItemVO Uid {0} not found", new object[] { text3 }); } else { bool flag = UXUtils.ShouldDisplayCrateFlyoutItem(optional2, CrateFlyoutDisplayType.TournamentTier); if (flag) { PlanetVO optional3 = dataController.GetOptional <PlanetVO>(this.currentTournamentVO.PlanetId); int currentHqLevel = currentPlayer.Map.FindHighestHqLevel(); bool flag2 = UXUtils.IsValidRewardItem(optional2, optional3, currentHqLevel); if (flag2 && (!optional2.ReqArmory || ArmoryUtils.PlayerHasArmory()) && list.Count <= 5) { list.Add(optional2); string uid2 = optional2.Uid; UXElement uXElement = subElement6.CloneTemplateItem(uid2); this.SetupCrateReward(uid2, tournamentRewardsVO, subElement6, uXElement, text2, optional2); subElement6.AddItem(uXElement, i); } } } i++; } } else { Service.Get <StaRTSLogger>().ErrorFormat("There is no crate data for {0}", new object[] { tournamentRewardsVO.CrateRewardIds[0] }); } UXSprite subElement7 = subElement6.GetSubElement <UXSprite>(uid, "SpriteSupplyPrize"); RewardUtils.SetCrateIcon(subElement7, optional, AnimState.Closed); UXButton subElement8 = subElement6.GetSubElement <UXButton>(uid, "BtnConflictPrize"); subElement8.OnClicked = new UXButtonClickedDelegate(this.OnCrateClicked); subElement8.Tag = optional.Uid; UXLabel subElement9 = subElement6.GetSubElement <UXLabel>(uid, "LabelPrize"); subElement9.Text = this.lang.Get("CONFLICT_PRIZE_CRATE", new object[] { LangUtils.GetCrateDisplayName(optional) }); UXLabel subElement10 = subElement6.GetSubElement <UXLabel>(uid, "LabelPrizeNumber"); if (tournamentRewardsVO.CrateRewardIds.Length > 1) { subElement10.Text = this.lang.Get("CONFLICT_PRIZE_CRATE_MULTIPLIER", new object[] { tournamentRewardsVO.CrateRewardIds.Length }); } else { subElement10.Visible = false; subElement6.GetSubElement <UXElement>(uid, "SpritePrizeNumberShadow").Visible = false; } } this.tierGrid.AddItem(item, order); }
public static void TrySetupConflictItemRewardView(TournamentRewardsVO rewardGroup, UXLabel prizeLabel, UXSprite iconSprite, UXSprite crateSprite, UXElement basicElement, UXElement advancedElement, UXElement eliteElement, UXLabel crateCountLabel, UXSprite dataFragIcon, UXLabel optionalUnitName) { IDataController dataController = Service.Get <IDataController>(); CurrentPlayer currentPlayer = Service.Get <CurrentPlayer>(); string text = string.Empty; FactionType faction = currentPlayer.Faction; if (faction != FactionType.Empire) { if (faction == FactionType.Rebel) { text = rewardGroup.RebelGuaranteedReward; } } else { text = rewardGroup.EmpireGuaranteedReward; } CrateSupplyVO optional = dataController.GetOptional <CrateSupplyVO>(text); Lang lang = Service.Get <Lang>(); if (optional != null) { UXUtils.TrySetupItemQualityView(optional, basicElement, advancedElement, eliteElement, null); int num = currentPlayer.Map.FindHighestHqLevel(); IGeometryVO iconVOFromCrateSupply = GameUtils.GetIconVOFromCrateSupply(optional, num); if (iconVOFromCrateSupply != null) { ProjectorConfig projectorConfig = ProjectorUtils.GenerateGeometryConfig(iconVOFromCrateSupply, iconSprite, true); projectorConfig.AnimPreference = AnimationPreference.AnimationPreferred; ProjectorUtils.GenerateProjector(projectorConfig); } else { Service.Get <StaRTSLogger>().ErrorFormat("Could not generate geometry for crate supply {0}", new object[] { optional.Uid }); } if (iconVOFromCrateSupply != null) { int shardQualityNumeric = GameUtils.GetShardQualityNumeric(optional); if (shardQualityNumeric > -1) { dataFragIcon.SpriteName = string.Format("icoDataFragQ{0}", new object[] { shardQualityNumeric }); dataFragIcon.Visible = true; } else { dataFragIcon.Visible = false; } } InventoryCrateRewardController inventoryCrateRewardController = Service.Get <InventoryCrateRewardController>(); int rewardAmount = inventoryCrateRewardController.GetRewardAmount(optional, num); if (rewardAmount > 1) { string text2 = lang.ThousandsSeparated(rewardAmount); prizeLabel.Text = lang.Get("CONFLICT_PRIZE_CRATE_MULTIPLIER", new object[] { text2 }); } else { prizeLabel.Visible = false; } if (optionalUnitName != null) { optionalUnitName.Text = inventoryCrateRewardController.GetCrateSupplyRewardName(optional); } } else { Service.Get <StaRTSLogger>().ErrorFormat("Could not find crate supply {0} for faction {1}", new object[] { text, currentPlayer.Faction }); } if (crateCountLabel != null) { crateCountLabel.Visible = false; } string[] crateRewardIds = rewardGroup.CrateRewardIds; CrateVO crateVO = null; if (crateRewardIds != null) { if (crateRewardIds.Length != 0) { crateVO = dataController.GetOptional <CrateVO>(rewardGroup.CrateRewardIds[0]); } if (crateCountLabel != null && crateRewardIds.Length > 1) { crateCountLabel.Visible = true; crateCountLabel.Text = lang.Get("CONFLICT_PRIZE_CRATE_MULTIPLIER", new object[] { crateRewardIds.Length }); } } if (crateVO != null) { RewardUtils.SetCrateIcon(crateSprite, crateVO, AnimState.Idle); return; } Service.Get <StaRTSLogger>().ErrorFormat("Missing crate reward meta data for tournament reward:{0}", new object[] { rewardGroup.Uid }); }