public void UpdateTouchWithUpdatedActiveTouch()
        {
            var newTouches = new List <NativeTouchInput> {
                GetTestTouchInput()
            };

            touchCollection.ids[0]    = 15;
            touchCollection.states[0] = State.Pressing;
            touchCollection.UpdatePreviouslyActiveTouches(newTouches);
            Assert.AreEqual(0, newTouches.Count);
            Assert.AreEqual(15, touchCollection.ids[0]);
            Assert.AreEqual(ScreenSpace.Current.FromPixelSpace(new Vector2D(400, 300)),
                            touchCollection.locations[0]);
            Assert.AreEqual(State.Pressed, touchCollection.states[0]);
        }