Esempio n. 1
0
	void Start () {
		mode = IDLE;
		//Map.mainMap [1, 1].Add (this);
		Map.Create (this);
		//oldDir = dir;
		anim = GetComponent<Animator>();
		audio = GetComponent<AudioSource>();
	
		Rotate (dir);
		holdTime = 0f;
		characterId = 0;
		summoner = GetComponent<TotemSummoner> ();
		temp = catchIcon.GetComponent<Image>().color;
		temp.a = opacity;
		catchIcon.GetComponent<Image> ().color = temp;
		transform.position = Map.GetRealPosition(new IntVector2(1,1), typeof(Player));
		//Hp GUI initialize
		HpInitialize ();
	}
Esempio n. 2
0
	// Use this for initialization
	void Start () {
		player = GameObject.FindWithTag ("Player").GetComponent<Player> ();
		if(player!=null)
			summoner = player.GetComponent<TotemSummoner> ();
	}