private static void DrawScreen() { BorderLine.draw(); TitleLabel.draw(); WeaponTypeLabel.draw(); ArmourTypeLabel.draw(); //Updatable GoldItemLabel.draw(); SilverItemLabel.draw(); KeyItemLabel.draw(); ArmourItemLabel.draw(); SwordItemLabel.draw(); HealthPotionLabel.draw(); TotalItemLabel.draw(); TotalEnemyLabel.draw(); TotalMonsterWLabel.draw(); TotalGlobinWLabel.draw(); WeaponTypeValLabel.draw(); ArmourTypeValLabel.draw(); WeaponBar.draw(); ArmourBar.draw(); }
//TotalEnemyLabel public static void UpdateTotalEnemyItem(int val) { TotalEnemyVal = val; TotalEnemyLabel.textItem = TotalEnemyStr + TotalEnemyVal; TotalEnemyLabel.draw(); }