Esempio n. 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("Torch"))
     {
         spawnPosition = collision.gameObject.transform.position;
         Torch t = collision.gameObject.GetComponent <Torch>();
         if (!t.isActive)
         {
             t.ActivateTorch();
         }
         StartCharge();
     }
 }