Esempio n. 1
0
            public TopFieldDocs Call()
            {
                Debug.Assert(slice.Leaves.Length == 1);
                TopFieldDocs docs = searcher.Search(Arrays.AsList(slice.Leaves), weight, after, nDocs, sort, true, doDocScores || sort.NeedsScores, doMaxScore);

                @lock.Lock();
                try
                {
                    AtomicReaderContext ctx = slice.Leaves[0];
                    int @base = ctx.DocBase;
                    hq.SetNextReader(ctx);
                    hq.SetScorer(fakeScorer);
                    foreach (ScoreDoc scoreDoc in docs.ScoreDocs)
                    {
                        fakeScorer.doc   = scoreDoc.Doc - @base;
                        fakeScorer.score = scoreDoc.Score;
                        hq.Collect(scoreDoc.Doc - @base);
                    }

                    // Carry over maxScore from sub:
                    if (doMaxScore && docs.MaxScore > hq.maxScore)
                    {
                        hq.maxScore = docs.MaxScore;
                    }
                }
                finally
                {
                    @lock.Unlock();
                }
                return(docs);
            }
Esempio n. 2
0
        public override TopDocs Rescore(IndexSearcher searcher, TopDocs firstPassTopDocs, int topN)
        {
            // Copy ScoreDoc[] and sort by ascending docID:
            ScoreDoc[] hits = (ScoreDoc[])firstPassTopDocs.ScoreDocs.Clone();
            Array.Sort(hits, new ComparerAnonymousInnerClassHelper(this));

            IList <AtomicReaderContext> leaves = searcher.IndexReader.Leaves;

            TopFieldCollector collector = TopFieldCollector.Create(sort, topN, true, true, true, false);

            // Now merge sort docIDs from hits, with reader's leaves:
            int hitUpto    = 0;
            int readerUpto = -1;
            int endDoc     = 0;
            int docBase    = 0;

            FakeScorer fakeScorer = new FakeScorer();

            while (hitUpto < hits.Length)
            {
                ScoreDoc            hit           = hits[hitUpto];
                int                 docID         = hit.Doc;
                AtomicReaderContext readerContext = null;
                while (docID >= endDoc)
                {
                    readerUpto++;
                    readerContext = leaves[readerUpto];
                    endDoc        = readerContext.DocBase + readerContext.Reader.MaxDoc;
                }

                if (readerContext != null)
                {
                    // We advanced to another segment:
                    collector.SetNextReader(readerContext);
                    collector.SetScorer(fakeScorer);
                    docBase = readerContext.DocBase;
                }

                fakeScorer.score = hit.Score;
                fakeScorer.doc   = docID - docBase;

                collector.Collect(fakeScorer.doc);

                hitUpto++;
            }

            return(collector.GetTopDocs());
        }
Esempio n. 3
0
 public override void SetScorer(Scorer scorer)
 {
     _wrapped.SetScorer(scorer);
 }