Esempio n. 1
0
    public void OnEnable()
    {
        td_target = (TopDownUIDialogMain)target;

        if (TopDownIcon == null)
        {
            TopDownIcon = Resources.Load("TopDownIcon") as Texture;
        }
    }
 public void Start()
 {
     dialogMain = TopDownUIDialogMain.instance;
 }
Esempio n. 3
0
    public Vector3 cameraDialogPos; //This is based on local space of active player character

    public void Awake()
    {
        instance = this;
    }