Esempio n. 1
0
    public void OnCollisionEnter(Collision collision)
    {
        GameObject otherGO = collision.collider.gameObject;

        if (otherGO.tag != "Teeth")
        {
            skull.TakeDamage();
        }
    }
Esempio n. 2
0
 public void CauseDamage()
 {
     if (isHurting == true)
     {
         _damageTime += Time.deltaTime;
         if (_damageTime >= _nextDamagePoint)
         {
             _damageTime = 0.0f;
             skull.TakeDamage();
         }
     }
 }