/// <summary> /// 寻找手牌 /// </summary> /// <returns></returns> public List <Card> FindSelectCard() { CardUI[] cardUIs = characterUI.CreatePoint.GetComponentsInChildren <CardUI>(); tempUI = new List <CardUI>(); tempCard = new List <Card>(); for (int i = 0; i < cardUIs.Length; i++) { if (cardUIs[i].IsSelectes) { tempUI.Add(cardUIs[i]); tempCard.Add(cardUIs[i].Card); } } Toos.Sort(tempCard, true); return(tempCard); }
/// <summary> /// 排序 /// </summary> /// <param name="asc">升序asc 降序desc</param> public virtual void Sort(bool asc) { Toos.Sort(_cardList, asc); SortCardUI(_cardList); }