Esempio n. 1
0
    public void OnTriggerEnter(Collider c)
    {
        if (c.gameObject.layer != 10)
        {
            return;
        }
        Vector3 position = new Vector3(transform.position.x, GetComponent <Collider>().bounds.max.y + 5, transform.position.z);

        Tooltip.Create(tooltipType, position, this.gameObject).OnInteractionKeyPressed += OnInteractionKeyPressed;
    }