Esempio n. 1
0
    protected void AutoSetGoProperty()
    {
        Type tempt = this.GetType();

        foreach (FieldInfo fi in tempt.GetFields(BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Public))
        {
            if (!fi.Name.Contains("ui_"))
            {
                continue;
            }
            Component tempcom = ToolsEx.FindScriptInChild(this.gameObject, fi.FieldType, fi.Name.Replace("ui_", ""));
            if (tempcom == null)
            {
                Debug.LogError(fi.Name + ". is not find in " + tempt.Name);
                continue;
            }
            fi.SetValue(this, tempcom);
        }
    }
Esempio n. 2
0
    /// <summary>
    /// auto set every view public property
    /// </summary>
    /// <param name="go"></param>
    protected void AutoSetGoProperty <T>(T comp, GameObject go)
    {
        Type tempt = comp.GetType();

        foreach (FieldInfo fi in tempt.GetFields())
        {
            if (!fi.Name.Contains("ui_"))
            {
                continue;
            }
            Component tempcom = ToolsEx.FindScriptInChild(go, fi.FieldType, fi.Name.Replace("ui_", ""));
            if (tempcom == null)
            {
                Debug.LogError(fi.Name + ". is not find in " + tempt.Name);
                continue;
            }
            //GenerateLSCODE(tempcom, tempt.Name);   //
            fi.SetValue(comp, tempcom);
        }
    }
Esempio n. 3
0
    ///<summay>
    ///继承MonoBehaviour的,自动查找UI
    /// </summary>
    public static void AutoSetUIProperty <T>(T view, GameObject WinPrefab)
    {
        Type tempt = view.GetType();

        foreach (FieldInfo fi in tempt.GetFields(BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Public))
        {
            if (!fi.Name.Contains("ui_"))
            {
                continue;
            }
            //Debug.LogError(fi.FieldType.Name + ". fi.PropertyType.Name.." + fi.Name);
            Component tempcom = ToolsEx.FindScriptInChild(WinPrefab, fi.FieldType, fi.Name.Replace("ui_", ""));
            if (tempcom == null)
            {
                Debug.LogError(fi.Name + ". is not find in " + tempt.Name);
                continue;
            }
            // GenerateLSCODE(tempcom, tempt.Name);   //
            fi.SetValue(view, tempcom);
            //Debug.LogError(fi.Name);
        }
    }