public void ToolTipBuffer_SetTextSameLength_Success(string sameLength) { using var buffer = new ToolTipBuffer(); buffer.SetText("text"); IntPtr memory1 = buffer.Buffer; Assert.Equal("text", Marshal.PtrToStringUni(buffer.Buffer)); // Set longer. buffer.SetText(sameLength); IntPtr memory2 = buffer.Buffer; Assert.Equal(memory1, memory2); Assert.Equal(sameLength, Marshal.PtrToStringUni(memory2)); }
public void ToolTipBuffer_SetTextShorter_Success(string shorter, string expected) { using var buffer = new ToolTipBuffer(); buffer.SetText("text"); IntPtr memory1 = buffer.Buffer; Assert.Equal("text", Marshal.PtrToStringUni(buffer.Buffer)); // Set longer. buffer.SetText(shorter); IntPtr memory2 = buffer.Buffer; Assert.Equal(memory1, memory2); Assert.Equal(expected, Marshal.PtrToStringUni(memory2)); }
public void ToolTipBuffer_SetTextLonger_Success(string longer) { using var buffer = new ToolTipBuffer(); buffer.SetText("text"); IntPtr memory1 = buffer.Buffer; Assert.Equal("text", Marshal.PtrToStringUni(buffer.Buffer)); // Set longer. buffer.SetText(longer); IntPtr memory2 = buffer.Buffer; Assert.NotEqual(IntPtr.Zero, memory2); Assert.Equal(longer, Marshal.PtrToStringUni(memory2)); }
public void ToolTipBuffer_DisposeWithBuffer_Success() { using var buffer = new ToolTipBuffer(); buffer.SetText("text"); buffer.Dispose(); Assert.Equal(IntPtr.Zero, buffer.Buffer); // Call again. buffer.Dispose(); Assert.Equal(IntPtr.Zero, buffer.Buffer); }
public void ToolTipBuffer_SetText_EmptyNoBuffer_Success(string empty) { var buffer = new ToolTipBuffer(); IntPtr memory1 = buffer.Buffer; Assert.Null(Marshal.PtrToStringUni(memory1)); buffer.SetText(empty); IntPtr memory2 = buffer.Buffer; Assert.NotEqual(memory1, memory2); Assert.Empty(Marshal.PtrToStringUni(memory2)); }
public void ToolTipBuffer_SetText_NoBuffer_Success() { var buffer = new ToolTipBuffer(); IntPtr memory1 = buffer.Buffer; Assert.Null(Marshal.PtrToStringUni(memory1)); buffer.SetText("text"); IntPtr memory2 = buffer.Buffer; Assert.NotEqual(memory1, memory2); Assert.Equal("text", Marshal.PtrToStringUni(memory2)); }