Esempio n. 1
0
    public override void Addlevel()
    {
        Debug.Log("Add level wajan");
        CookingItem item = GameManagement.CookingItems.Find(x => x.UsageTool == Usage.cooking);

        Debug.Log("Add level Wajan Level : " + item.Level + ", Max Level : " + item.MaxLevel);
        if (GameManagement.Player.Money < item.Price || item.Level >= item.MaxLevel)
        {
            if (GameManagement.Player.Money < item.Price)
            {
                GameManagement.WarningText = "Not Enough Money To Upgrade";
            }
            else if (item.Level >= item.MaxLevel)
            {
                GameManagement.WarningText = "Already MAX Level";
            }
            return;
        }

        item.Level++;
        GameObject obj = GameManagement.ToolObjectParent.gameObject;

        GameManagement.Player.ReduceMoney(item.Price);
        foreach (Transform t in obj.transform)
        {
            ToolAction action = t.GetComponent <ToolAction>();
            if (action.UsageFor == Usage.cooking)
            {
                action.CheckUnlockStatus();
            }
        }
    }