Esempio n. 1
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 // Note: We shall provide the player with a GUI that displays ONLY the tomes he or she has obtained
 // Note: LT, RT, & RB/1, 2, & 3 are associated with 1st, 2nd, & 3rd param
 void AddPreset(TomeState newTomeState1, TomeState newTomeState2, TomeState newTomeState3)
 {
     tomePresets.Add(new TomeState [] { newTomeState1, newTomeState2, newTomeState3 });
     currentPreset = tomePresets.Count - 1;
 }
Esempio n. 2
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 // Note: We shall provide the player with a GUI that displays ONLY the tomes he or she has obtained
 void EditPreset(int currentPreset, int currentTomeIndex, TomeState newTomeState)
 {
     tomePresets[currentPreset][currentTomeIndex] = newTomeState;
 }