Esempio n. 1
0
 public void Delete(Task task, int tokens)
 {
     tasks.Remove(task);
     updateTaskIndeces();
     showTasks();
     tokenSystem.changeTokenAmountBy(tokens);
 }
Esempio n. 2
0
 public void OnYes()
 {
     if (game == "Block Breaker")
     {
         arcadeLoader.LoadBlockBreaker();
         tokenSystem.changeTokenAmountBy(-1 * tokensRequired);
     }
     else if (game == "Laser Defense")
     {
         arcadeLoader.LoadLaserDefense();
         tokenSystem.changeTokenAmountBy(-1 * tokensRequired);
     }
     else if (game == "Cowboy")
     {
         arcadeLoader.LoadCowboy();
         tokenSystem.changeTokenAmountBy(-1 * tokensRequired);
     }
     else
     {
         Debug.Log("Game Not Selected?");
     }
 }
Esempio n. 3
0
 public void onPlayAgain()
 {
     tokenSystem.changeTokenAmountBy(TOKENS_REQUIRED * -1);
     sceneLoader.LoadCowboy();
 }
 public void AddTenTokens()
 {
     tokenSystem.changeTokenAmountBy(10);
 }
 public void onPlayAgain()
 {
     tokenSystem.changeTokenAmountBy(TOKENS_REQUIRED * -1);
     SceneManager.LoadScene("Laser Defense");
 }