public Dot(Point pivotCenter, float distanceToPivot, float radius, Color color) { this.pivotCenter = pivotCenter; this.distanceToPivot = distanceToPivot; this.radius = radius; paint.Color = color; }
public static PointF ToPointF(this MultivacPoint point) => new PointF((float)point.X, (float)point.Y);