/// <summary> /// Vẽ đường thẳng nối liền giữa 2 điểm A và B /// </summary> /// <param name="n">1: Vẽ nét liền 2: Vẽ nét đứt</param> public void DrawLine(Graphics g, int A, int B, int n = 1) { Point point1 = ToaDo.NguoiDungMayTinh_3D(this.Dinh[A, 0], this.Dinh[A, 1], this.Dinh[A, 2]), point2 = ToaDo.NguoiDungMayTinh_3D(this.Dinh[B, 0], this.Dinh[B, 1], this.Dinh[B, 2]); if (n == 2) { new Line(point1, point2, Color.RoyalBlue).NetDut(g); } else { new Line(point1, point2, Color.Navy).Draw(g); } Point point; for (int i = 0; i < 8; i++) { point = ToaDo.NguoiDungMayTinh_3D(this.Dinh[i, 0], this.Dinh[i, 1], this.Dinh[i, 2]); ToaDo.HienThi(point, g, Color.Pink); char c = (char)(65 + i); g.DrawString(c.ToString(), new Font("Arial", 14), Brushes.Red, point); } }
public void DrawElip(Graphics g) { // Tính bán kính nhỏ của elip Point point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[2, 0], this.TamDay[2, 1], this.TamDay[2, 2]); point = ToaDo.MayTinhNguoiDung_3D(point); double d = this.BanKinhDay * (Math.Sqrt(2) / 2); int b = (int)d;// this.BanKinhDay / 3 ;// (int)Math.Sqrt(Math.Abs(Math.Pow(this.BanKinhDay, 2) * Math.Pow(point.Y, 2)/(Math.Pow(this.BanKinhDay,2)-Math.Pow(point.X,2)))); hinhelip hinhElip = new hinhelip(ToaDo.NguoiDungMayTinh_3D(this.TamDay[1, 0], this.TamDay[1, 1], this.TamDay[1, 2]), this.BanKinhDay * 5, b * 5, Color.Black); hinhElip.venetdut_elip(g); // Vẽ các hình elip hinhElip = new hinhelip(ToaDo.NguoiDungMayTinh_3D(this.TamDay[4, 0], this.TamDay[4, 1], this.TamDay[4, 2]), this.BanKinhDay * 5, b * 5, Color.Black); hinhElip.veelip(g); dthang line = new dthang(ToaDo.NguoiDungMayTinh_3D(this.TamDay[1, 0], this.TamDay[1, 1], this.TamDay[1, 2]), ToaDo.NguoiDungMayTinh_3D(this.TamDay[2, 0], this.TamDay[2, 1], this.TamDay[2, 2]), Color.Black); line.venetdut(g); line = new dthang(ToaDo.NguoiDungMayTinh_3D(this.TamDay[1, 0], this.TamDay[1, 1], this.TamDay[1, 2]), ToaDo.NguoiDungMayTinh_3D(this.TamDay[4, 0], this.TamDay[4, 1], this.TamDay[4, 2]), Color.Black); line.venetdut(g); line = new dthang(ToaDo.NguoiDungMayTinh_3D(this.TamDay[4, 0], this.TamDay[4, 1], this.TamDay[4, 2]), ToaDo.NguoiDungMayTinh_3D(this.TamDay[5, 0], this.TamDay[5, 1], this.TamDay[5, 2]), Color.Black); line.vedthang(g); }
public void Draw(Graphics g) { // Vẽ nét đứt DrawLine(g, 0, 1, 2); DrawLine(g, 3, 0, 2); DrawLine(g, 0, 4, 2); // Vẽ nét liền DrawLine(g, 1, 2); DrawLine(g, 2, 3); DrawLine(g, 4, 5); DrawLine(g, 5, 6); DrawLine(g, 6, 7); DrawLine(g, 7, 4); DrawLine(g, 1, 5); DrawLine(g, 2, 6); DrawLine(g, 3, 7); Point point; for (int i = 0; i < 8; i++) { point = ToaDo.NguoiDungMayTinh_3D(this.Dinh[i, 0], this.Dinh[i, 1], this.Dinh[i, 2]); ToaDo.HienThi(point, g, Color.White); char c = (char)(65 + i); g.DrawString(c.ToString(), new Font("Arial", 14), Brushes.Red, point); } }
/// <summary> /// Vẽ đường thẳng nối liền giữa 2 điểm A và B /// </summary> /// <param name="n">1: Vẽ nét liền 2: Vẽ nét đứt</param> public void DrawLine(Graphics g, int A, int B, int n = 1) { Point point1 = ToaDo.NguoiDungMayTinh_3D(this.Dinh[A, 0], this.Dinh[A, 1], this.Dinh[A, 2]), point2 = ToaDo.NguoiDungMayTinh_3D(this.Dinh[B, 0], this.Dinh[B, 1], this.Dinh[B, 2]); //ToaDo.HienThi(point1, g); //ToaDo.HienThi(point2, g); Line line = new Line(point1, point2, Color.Black); if (n == 2) { line.NetDut(g); } else { line.Draw(g); } Point point; for (int i = 0; i < 8; i++) { point = ToaDo.NguoiDungMayTinh_3D(this.Dinh[i, 0], this.Dinh[i, 1], this.Dinh[i, 2]); ToaDo.HienThi(point, g, Color.Pink); char c = (char)(65 + i); g.DrawString(c.ToString(), new Font("Verdana", 14), Brushes.Pink, point); } }
public void Draw(Graphics g) { DrawLine(g, 1, 2, 2); DrawLine(g, 1, 4, 2); Point point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[1, 0], this.TamDay[1, 1], this.TamDay[1, 2]); new HinhTron(point, BanKinhDay).Draw_W_Color_Line(g, Color.Navy); //O ToaDo.HienThi(point, g, Color.Red); char c = 'O'; g.DrawString(c.ToString(), new Font("Arial", 14), Brushes.Red, point); point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[1, 0], this.TamDay[1, 1], this.TamDay[1, 2]); double d = this.BanKinhDay * (Math.Sqrt(2) / 2); int b = (int)d; new HinhElip(point, this.BanKinhDay, b / 2, Color.Navy).NetDut(g); //new HinhElip(point, b / 2, this.BanKinhDay, Color.Blue).NetDut(g); //new HinhElip(point, b / 2, this.BanKinhDay, Color.Blue).NetDut(g); /* * Point point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[1, 0], this.TamDay[1, 1], this.TamDay[1, 2]); * ToaDo.HienThi(point, g, Color.Red); * * point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[4, 0], this.TamDay[4, 1], this.TamDay[4, 2]); * ToaDo.HienThi(point, g, Color.Red); * * * * * DrawElip(g); * * for (int i = 0; i < 6; i++) * { * point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[i, 0], this.TamDay[i, 1], this.TamDay[i, 2]); * ToaDo.HienThi(point, g, Color.White); * char c = (char)(65 + i); * g.DrawString(c.ToString(), new Font("Verdana", 14), Brushes.Blue, point); * } * */ }
public void DrawLine(Graphics g, int A, int B, int n = 1) { Point point1 = ToaDo.NguoiDungMayTinh_3D(this.TamDay[A, 0], this.TamDay[A, 1], this.TamDay[A, 2]), point2 = ToaDo.NguoiDungMayTinh_3D(this.TamDay[B, 0], this.TamDay[B, 1], this.TamDay[B, 2]); Line line = new Line(point1, point2, Color.RoyalBlue); if (n == 2) { line.NetDut(g); } else { line.Draw(g); } }
public void DrawLine(Graphics g, int A, int B, int n = 1) { Point point1 = ToaDo.NguoiDungMayTinh_3D(this.TamDay[A, 0], this.TamDay[A, 1], this.TamDay[A, 2]), point2 = ToaDo.NguoiDungMayTinh_3D(this.TamDay[B, 0], this.TamDay[B, 1], this.TamDay[B, 2]); //ToaDo.HienThi(point1, g); //ToaDo.HienThi(point2, g); dthang line = new dthang(point1, point2, Color.Black); if (n == 2) { line.venetdut(g); } else { line.vedthang(g); } }
public void VeHinhTru(Graphics g) { DrawLine(g, 0, 3); DrawLine(g, 2, 5); Point point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[1, 0], this.TamDay[1, 1], this.TamDay[1, 2]); ToaDo.putpixel(point, g, Color.Black); point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[4, 0], this.TamDay[4, 1], this.TamDay[4, 2]); ToaDo.putpixel(point, g, Color.Black); DrawElip(g); for (int i = 0; i < 6; i++) { point = ToaDo.NguoiDungMayTinh_3D(this.TamDay[i, 0], this.TamDay[i, 1], this.TamDay[i, 2]); ToaDo.putpixel(point, g, Color.Red); char c = (char)(65 + i); g.DrawString(c.ToString(), new Font("Verdana", 14), Brushes.Red, point); } }