private static void ProcessBundle(bool isUsingBundle) { //assets bundle. Configs.clientConfig.isReleaseBundle = isUsingBundle; AssetDatabase.SaveAssets(); if (isUsingBundle) { ToLuaMenu.CopyLuaFilesToPrepareBundle(); UIConfigEditor.SOToBundle(); BundleBuildWindow.Build_Release(); } else { //ToLuaMenu.CopyLuaFilesToRes(); ToLuaMenu.CopyLuaFilesToPrepareBundle(); UIConfigEditor.SOToBundle(); BundleBuildWindow.Build_Develop(); } }