Esempio n. 1
0
        private static void PrepareTransformForTileObject(Graphics g, TmxMap tmxMap, TmxObjectTile tmxObjectTile)
        {
            // Isometric tiles are off by a half-width
            if (tmxMap.Orientation == TmxMap.MapOrientation.Isometric)
            {
                g.TranslateTransform(-tmxObjectTile.Tile.TileSize.Width * 0.5f, 0);
            }

            // Apply scale
            {
                // Move to "local origin" of tile and scale
                float toCenter_x = (tmxMap.Orientation == TmxMap.MapOrientation.Isometric) ? (tmxObjectTile.Tile.TileSize.Width * 0.5f) : 0.0f;
                g.TranslateTransform(toCenter_x, 0);
                {
                    SizeF scale = tmxObjectTile.GetTileObjectScale();
                    g.ScaleTransform(scale.Width, scale.Height);
                }

                // Move back
                g.TranslateTransform(-toCenter_x, 0);
            }

            // Apply horizontal flip
            if (tmxObjectTile.FlippedHorizontal)
            {
                g.TranslateTransform(tmxObjectTile.Tile.TileSize.Width, 0);
                g.ScaleTransform(-1, 1);
            }

            // Apply vertical flip
            if (tmxObjectTile.FlippedVertical)
            {
                g.TranslateTransform(0, -tmxObjectTile.Tile.TileSize.Height);
                g.ScaleTransform(1, -1);
            }
        }
Esempio n. 2
0
        private static void DrawObjectCollider(Graphics g, TmxMap tmxMap, TmxObject tmxObject, Color color)
        {
            using (Brush brush = TmxHelper.CreateObjectColliderBrush(color))
                using (Pen pen = new Pen(color))
                {
                    GraphicsState state = g.Save();

                    PointF xfPosition = TmxMath.ObjectPointFToMapSpace(tmxMap, tmxObject.Position);
                    g.TranslateTransform(xfPosition.X, xfPosition.Y);
                    g.RotateTransform(tmxObject.Rotation);

                    if (tmxObject.GetType() == typeof(TmxObjectPolygon))
                    {
                        DrawPolygon(g, pen, brush, tmxMap, tmxObject as TmxObjectPolygon);
                    }
                    else if (tmxObject.GetType() == typeof(TmxObjectRectangle))
                    {
                        if (tmxMap.Orientation == TmxMap.MapOrientation.Isometric)
                        {
                            TmxObjectPolygon tmxIsometricRectangle = TmxObjectPolygon.FromRectangle(tmxMap, tmxObject as TmxObjectRectangle);
                            DrawPolygon(g, pen, brush, tmxMap, tmxIsometricRectangle);
                        }
                        else
                        {
                            // Rectangles are polygons
                            DrawPolygon(g, pen, brush, tmxMap, tmxObject as TmxObjectPolygon);
                        }
                    }
                    else if (tmxObject.GetType() == typeof(TmxObjectEllipse))
                    {
                        DrawEllipse(g, pen, brush, tmxMap, tmxObject as TmxObjectEllipse);
                    }
                    else if (tmxObject.GetType() == typeof(TmxObjectPolyline))
                    {
                        DrawPolyline(g, pen, tmxMap, tmxObject as TmxObjectPolyline);
                    }
                    else if (tmxObject.GetType() == typeof(TmxObjectTile))
                    {
                        GraphicsState tileState     = g.Save();
                        TmxObjectTile tmxObjectTile = tmxObject as TmxObjectTile;

                        // Isometric tiles are off by a half-width
                        if (tmxMap.Orientation == TmxMap.MapOrientation.Isometric)
                        {
                            g.TranslateTransform(-tmxMap.TileWidth * 0.5f, 0);
                        }

                        // Apply scale
                        SizeF scale = tmxObjectTile.GetTileObjectScale();
                        g.ScaleTransform(scale.Width, scale.Height);

                        // Apply horizontal flip
                        if (tmxObjectTile.FlippedHorizontal)
                        {
                            g.TranslateTransform(tmxObjectTile.Tile.TileSize.Width, 0);
                            g.ScaleTransform(-1, 1);
                        }

                        // Apply vertical flip
                        if (tmxObjectTile.FlippedVertical)
                        {
                            g.TranslateTransform(0, -tmxObjectTile.Tile.TileSize.Height);
                            g.ScaleTransform(1, -1);
                        }

                        // (Note: Now we can draw the tile and collisions as normal as the transforms have been set up.)

                        // Draw the tile
                        Rectangle destination = new Rectangle(0, -tmxObjectTile.Tile.TileSize.Height, tmxObjectTile.Tile.TileSize.Width, tmxObjectTile.Tile.TileSize.Height);
                        Rectangle source      = new Rectangle(tmxObjectTile.Tile.LocationOnSource, tmxObjectTile.Tile.TileSize);
                        g.DrawImage(tmxObjectTile.Tile.TmxImage.ImageBitmap, destination, source, GraphicsUnit.Pixel);

                        // Put a black border around the tile so it sticks out a bit as an object
                        g.DrawRectangle(Pens.Black, destination);

                        // Draw the collisions
                        // Temporarily set orienation to Orthogonal for tile colliders
                        TmxMap.MapOrientation restoreOrientation = tmxMap.Orientation;
                        tmxMap.Orientation = TmxMap.MapOrientation.Orthogonal;
                        {
                            // Make up for the fact that the bottom-left corner is the origin
                            g.TranslateTransform(0, -tmxObjectTile.Tile.TileSize.Height);
                            foreach (var obj in tmxObjectTile.Tile.ObjectGroup.Objects)
                            {
                                DrawObjectCollider(g, tmxMap, obj, Color.Gray);
                            }
                        }
                        tmxMap.Orientation = restoreOrientation;

                        g.Restore(tileState);
                    }
                    else
                    {
                        g.Restore(state);
                        Logger.WriteWarning("Unhandled object: {0}", tmxObject.GetNonEmptyName());
                    }

                    // Restore our state
                    g.Restore(state);
                }
        }