public void retire() { foreach (IObserver observer in observers) { observer.reset(); } foreach (IObserver observer in waitForRemoves) { observers.Remove(observer); } waitForRemoves.Clear(); SceneKeeper.deleteScene(); WorldCreatFlugHelper.getInstance().setIsNeedToBackToTop(false); TitleLoader.getInstance().setTitleLoad(true); }
public void finishCharaMake() { Destroy(gameObject); TitleLoader.getInstance().titleCameraUnable(); WorldCreatFlugHelper.getInstance().setIsNeedToLoadWorld(true); }