Esempio n. 1
0
 //Returns the
 internal bool GetParticles(Particle item, out List <Particle> p)
 {
     p = new List <Particle>();
     if (Particles.Count <= 0)
     {
         return(false);
     }
     if (!(Contains(item)))
     {
         return(false);
     }
     if (Divided)
     {
         foreach (var Titem in Trees)
         {
             if (Titem.GetParticles(item, out p))
             {
                 return(true);
             }
         }
         return(false);
     }
     p = Particles;
     return(true);
 }
Esempio n. 2
0
        protected Titem GetItemFromInstance <Titem>() where Titem : GameItem
        {
            Titem newItem = (Titem)ToyArmyServer.DatabaseManager.itemBlueprintsCollection.Find(itm => itm.BlueprintId == BlueprintId).ToCursor().First();

            newItem.InstanceId = InstanceId;
            SetInstanceUniqueData(newItem);
            return(newItem);
        }
Esempio n. 3
0
        /// <summary>
        /// 利用反射把一个集合的列赋值到另外一个集合相同属性名
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <typeparam name="TEntity"></typeparam>
        /// <param name="list"></param>
        /// <param name="Titem"></param>
        /// <returns></returns>
        /// <summary>
        /// 利用反射把一个集合的列赋值到另外一个集合相同属性名  2020-02-28_zjg
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <typeparam name="TEntity"></typeparam>
        /// <param name="list"></param>
        /// <param name="Titem"></param>
        /// <returns></returns>
        public static List <TEntity> SelectByItem <T, TEntity>(this List <T> list, params Expression <Func <T, object> >[] Titem)
            where TEntity : new()
            where T : new()
        {
            //批量处理传过来的参数属性名称
            IEnumerable <string> result = Titem.Select(m => (m.Body.ToString().Split(",")[0].Substring(m.Body.ToString().LastIndexOf(".") + 1)));

            TEntity        Tmodel;
            List <TEntity> ListModel  = new List <TEntity>();
            Type           entityType = typeof(TEntity);
            Type           Ttype      = typeof(T);

            for (int i = 0; i < list.Count; i++)
            {
                //需要重新创建对象否则会覆盖前面对象的值
                Tmodel = new TEntity();
                foreach (var item in result)
                {
                    entityType.GetProperty(item).SetValue(Tmodel, Ttype.GetProperty(item).GetValue(list[i]));
                }
                ListModel.Add(Tmodel);
            }
            return(ListModel);
        }