void Start() { var timelineNode = new TimelineNode(); // 第一秒输出 HelloWorld timelineNode.Append(1.0f, EventAction.Allocate(() => Debug.Log("HelloWorld"))); // 第二秒输出 延时了 2 秒 timelineNode.Append(2.0f, EventAction.Allocate(() => Debug.Log("延时了 2 秒"))); // 第三秒发送 一个事件 timelineNode.Append(3.0f, new KeyEventAction("someEventA", timelineNode)); // 第四秒发送 一个事件 timelineNode.Append(4.0f, new KeyEventAction("someEventB", timelineNode)); // 监听 timeline 的 key 事件 timelineNode.OnKeyEventsReceivedCallback = keyEvent => Debug.Log(keyEvent); // 执行 timeline this.ExecuteNode(timelineNode); }
public static void PlayRecordAction(string fileName) { var actionFile = SerializeHelper.LoadJson <ActionRecordFile>(Application.dataPath.CombinePath("131576376315678780")); var timelineNode = new TimelineNode(); foreach (var recordData in actionFile.RecordData) { var actionName = recordData.ActionName; timelineNode.Append(new TimelineNode.TimelinePair(recordData.ExecuteTime, EventAction.Allocate(() => { PTUIManager.Instance.SendMsg(new ActionMsg(actionName)); }))); } Instance.ExecuteNode(timelineNode); }