/// <summary> /// Update the TimeTransform /// </summary> /// <param name="timeTransform">The entity we are going to update</param> /// <param name="ctk">CancellationToken</param> /// <returns>Time Transform Entity</returns> public Task <TimeTransform> UpdateTimeTransformBaseAsync(TimeTransform timeTransform, CancellationToken ctk = default) { (timeTransform as TimeTransformSimpleShift).Validate(); var url = "/timeTransform/entity".AppendPathSegment(timeTransform.ID); return(_client.Exec <TimeTransform, TimeTransform>(HttpMethod.Put, url, timeTransform, ctk: ctk)); }
/// <summary> /// Register a new TimeTransform /// </summary> /// <param name="timeTransform">The entity we are going to insert</param> /// <param name="ctk">CancellationToken</param> /// <returns>Time Transform Entity</returns> public Task <TimeTransform> RegisterTimeTransformBaseAsync(TimeTransform timeTransform, CancellationToken ctk = default) { (timeTransform as TimeTransformSimpleShift).Validate(); var url = "/timeTransform/entity"; return(_client.Exec <TimeTransform, TimeTransform>(HttpMethod.Post, url, timeTransform, ctk: ctk)); }
public static TimeTransform getInstance() { if (instance == null) { instance = new TimeTransform(); } return(instance); }
/// <summary> /// Speed up the game /// </summary> public void GameSpeed() { _gameSpeed++; if (_gameSpeed == 4) { _gameSpeed = 1; } TimeTransform.GetChild(0).GetComponentInChildren <Text>().text = "x" + _gameSpeed; Time.timeScale = _gameSpeed; }
public Task <TimeTransform> UpdateTimeTransformBaseAsync(TimeTransform timeTransform, CancellationToken ctk = default) { throw new NotImplementedException(); }