public void Update(GameTime gameTime, out bool exit) { exit = false; if (timey.CheckTime() == false) { score = score * 5 / 1000; exit = true; return; } UpdateMouse(); // TODO: Add your update logic here //Update the scrolling backround. You can scroll to the left or to the right by changing the scroll direction mScrollingBackground.Update(gameTime, 160, HorizontallyScrollingBackground.HorizontalScrollDirection.Left); }