public void AddEvent(float time, TimeNode.Method timeEvent, bool continuity) { TimeNode t = new TimeNode(time, timeEvent, continuity); t.Id = TimeNodeList.Count; TimeNodeList.Add(t); }
/// <summary> /// 添加一个时间事件 /// </summary> /// <param name="time">上一个事件触发之后经过多少秒后触发</param> /// <param name="timeEvent">要触发的方法</param> public void AddEvent(float time, TimeNode.Method timeEvent) { AddEvent(time, timeEvent, false); }