Esempio n. 1
0
        public static void Pause(bool pause)
        {
            TimeDirector timeDirector = null;

            try
            {
                timeDirector = SRSingleton <SceneContext> .Instance.TimeDirector;
            }
            catch { }
            if (!timeDirector)
            {
                return;
            }
            if (pause)
            {
                if (!timeDirector.HasPauser())
                {
                    timeDirector.Pause();
                }
            }
            else
            {
                timeDirector.Unpause();
            }
        }