Esempio n. 1
0
    public void Start()
    {
        this.players = new Players(NumOfPlayers);

        TileInHand = stack.Pop();

        players.AddPlayer(new HumanPlayer("PrvniHrac", PlayerColor.Y));
        players.AddPlayer(new HumanPlayer("DruhyHrac", PlayerColor.B));
        players.AddPlayer(new HumanPlayer("TretiHrac", PlayerColor.G));
        players.AddPlayer(new HumanPlayer("CtvrtyHrac", PlayerColor.V));
        players.AddPlayer(new HumanPlayer("PatyHrac", PlayerColor.O));
        players.AddPlayer(new HumanPlayer("SestyHrac", PlayerColor.R));

        TileController.Instance.DisplayTileInHand(TileInHand.Type, players.GetPlayerOnMove().Color);
    }
Esempio n. 2
0
    public void ReturnToStackTest()
    {
        TilesStack ts = new TilesStack(new TileRepository(config));

        int i = 1000;

        while (i > 0)
        {
            Tile t = ts.Pop();
            Assert.NotNull(t);
            ts.ReturnToStack(t);
            Tile s = ts.Pop();
            Assert.NotNull(s);
            if (t != s)
            {
                return;
            }
        }

        Assert.Fail();
    }