Esempio n. 1
0
 public override int GetHashCode()
 {
     unchecked
     {
         int hashCode = (Position != null ? Position.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ Radius.GetHashCode();
         hashCode = (hashCode * 397) ^ (ContinentId != null ? ContinentId.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ TileX.GetHashCode();
         hashCode = (hashCode * 397) ^ TileY.GetHashCode();
         return(hashCode);
     }
 }
Esempio n. 2
0
 public override int GetHashCode()
 {             // based on http://stackoverflow.com/questions/5221396/what-is-an-appropriate-gethashcode-algorithm-for-a-2d-point-struct-avoiding
     unchecked // Overflow is fine, just wrap
     {
         int hash = 17;
         hash = hash * 23 + TileX.GetHashCode();
         hash = hash * 23 + X.GetHashCode();
         hash = hash * 23 + TileY.GetHashCode();
         hash = hash * 23 + Y.GetHashCode();
         return(hash);
     }
 }