public static TileWorldObjectScatterConfiguration Create(string _name, TileWorldObjectScatter __config)
    {
        var _path = EditorUtility.SaveFilePanel("new TileWorldCreatorObjectScatter configuration file", "Assets", _name, "asset");

        if (string.IsNullOrEmpty(_path))
        {
            return(null);
        }

        var _config = ScriptableObject.CreateInstance <TileWorldObjectScatterConfiguration>();

        Path.ChangeExtension(_path, ".asset");

        //_config.hideFlags = HideFlags.None;

        AssetDatabase.CreateAsset(_config, makeRelativePath(_path));
        AssetDatabase.Refresh();

        if (__config != null)
        {
            __config.configuration = _config;
        }
        else
        {
            Selection.activeObject = _config;
        }


        return(_config);
    }
Esempio n. 2
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#pragma warning disable CS0618
    void OnEnable()
    {
        twos    = (TileWorldObjectScatter)target;
        creator = twos.GetComponent <TileWorldCreator>();

        placeLayers = twos.GetLayers();

#if  UNITY_5_3_OR_NEWER || UNITY_5_3
        currentScene = EditorSceneManager.GetActiveScene();
#else
        currentScene = EditorApplication.currentScene;
#endif
        EditorApplication.hierarchyWindowChanged += HierarchyWindowChanged;
    }
    public static void ShowOSConfigurationEditor(TileWorldObjectScatterConfiguration _config, TileWorldObjectScatter _twos, TileWorldCreator _creator, string[] _placeLayers, Texture2D _iconMaskLayerArrow)
    {
        if (_config == null)
        {
            EditorGUILayout.HelpBox("Please create or load a configuration file.", MessageType.Info);
            return;
        }

        twos    = _twos;
        creator = _creator;

        placeLayers = _placeLayers;

        DragDropArea(_config);

        ShowPaintObjects(_config);
        ShowPositionBasedObjects(_config);
        ShowRuleBasedObjects(_config);
    }
 public static TileWorldObjectScatterConfiguration CreateConfigFile(TileWorldObjectScatter _creator)
 {
     return(Create("TileWorldObjectScatterConfiguration", _creator));
 }