private void MouseControllerOnTileClicked(GameObject tileGameObject, int x, int y)
        {
            var tile = _mapView.GetTileByGameObject(tileGameObject);

            if (tile == null)
            {
                return;
            }

            if (_mouseController.CurrentMode == MouseController.MouseModes.Move &&
                tile.CanMoveHere(x, y))
            {
                if (_turnController.CurrentPlayer.Character.UpdateMovementTarget(x, y, tile))
                {
                    _turnController.CurrentPlayer.Character.UpdatePath();
                    return;
                }

                if (_turnController.CurrentPlayer.Character.MoveToTarget(x, y, tile))
                {
                    SetNoneMode();
                }
            }

            if (_mouseController.CurrentMode == MouseController.MouseModes.DEBUG_PLACE_TILE &&
                _adventureMap.IsValidPositionForNewTilePlacement(tile, x, y, out var placementDirection))
            {
                if (!placementDirection.HasValue)
                {
                    return;
                }
                var newTile = _tileStack.GetNexTile();
                if (newTile != null)
                {
                    _adventureMap.PlaceNewTileNearExistent(tile, newTile, placementDirection.Value);
                }
            }
        }