public void Add() { //int i = selectedObject.transform.GetChild(0).GetComponent<Indexer>().index; //BaseTileObject baseTileObject = TileObjectManger.TILE_OBJECTS[i]; //baseTileObject.setPrefab(selectedObject.transform); //tileProperties.AddPrefab(baseTileObject); tileProperties.AddPrefab(TileObjectManger.TILE_OBJECTS[selectedIconIndex]); }